These new features are totally fabulous!..

This is using the following skybox shader…
textures/jeffj/box34
{
qer_editorimage textures/jeffj/box34
//q3map_bounce .3
q3map_globaltexture
//q3map_lightsubdivide 1024
//q3map_sunExt .619 .443 .203 100 0 65 2 64
q3map_sunExt .431 .286 .113 100 0 65 2 64
q3map_skylight 100 2
q3map_lightmapFilterRadius 0 64
q3map_backsplash 0 0
surfaceparm sky
surfaceparm nolightmap
surfaceparm noimpact
skyparms env/box34/box34 - -
}
The shaows are fanastic by comparison to any other version of q3map. Here is another screenie showing the shadow of a curved patch…better than -super 8 could ever have done 

Tremdous job Ydnar! Thank you!