No matter what i do to this shader, the model wont appear on my terrain. Ive tried changing the alpha number from 0 to 2 and no results. Can any one point out why its not working?
textures/radio/terrain_1
{
surfaceparm nolightmap
q3map_novertexshadows
q3map_forcesunlight
q3map_foliage models/foliage/weed.md3 0.1 16 0.025 0
{
map textures/radio/grass_dense1.tga
rgbGen vertex
tcmod scale 0.071 0.071
}
}