Q3Map 2.5.8 "Melting Crayons"


(damocles) #21

I too get the same crash on the filter section as Pazur does :frowning: All previous versions since ET will compile just fine.


(ydnar) #22

A new GtkRadiant 1.3.12 release candidate has been released. Check the MapCenter forums for more detail.

It includes a build of Q3Ma2 2.5.9 with a quickfix to disable the surface triangle optimization code that’s causing the crash.

I had to disable it because I didn’t have a map that would let me reproduce the crash.

y


(MMFSdjw) #23

I want to make sure I understand this right.

where my sky shader says

q3map_sun 1 1 1 100 130 50

I change it to

q3map_sunExt 1 1 1 100 130 50 2 16

and I’m good to go?


(ydnar) #24

Q3Map 2.5.10-test-1.

Fixes a couple bugs, including BSP crashes (hopefully) and styled radiosity taking forever at SetupEnvelopes.

Test away… :slight_smile:

y


(pazur) #25

excellent work :slight_smile: 2.5.10 doesnt crash anymore at bsp for me and i like the memory info at end of each stage. ydnar did u do anything to alphashadows? they seem to be more precise… but this could be my compile settings :blah:


(Axedup) #26

yep 2.5.10 test worked fine for me, but I never tried 2.5.8 or 9 so I can’t help there, but .10 is all ok :wink:

Axedup


(ydnar) #27

Q3Map 2.5.10-test-2.

Fixes sun bug discovered by MindLink.

y


(ydnar) #28

There’s a bug in 2.5.8 that makes lighting take 10x as long to light certain maps.

I’m readying a 2.5.10 release that corrects this oversight. :cough:

Sorry about that… :slight_smile:

y