I too get the same crash on the filter section as Pazur does
All previous versions since ET will compile just fine.
Q3Map 2.5.8 "Melting Crayons"
A new GtkRadiant 1.3.12 release candidate has been released. Check the MapCenter forums for more detail.
It includes a build of Q3Ma2 2.5.9 with a quickfix to disable the surface triangle optimization code thatās causing the crash.
I had to disable it because I didnāt have a map that would let me reproduce the crash.
y
I want to make sure I understand this right.
where my sky shader says
q3map_sun 1 1 1 100 130 50
I change it to
q3map_sunExt 1 1 1 100 130 50 2 16
and Iām good to go?
Fixes a couple bugs, including BSP crashes (hopefully) and styled radiosity taking forever at SetupEnvelopes.
Test away⦠
y
excellent work
2.5.10 doesnt crash anymore at bsp for me and i like the memory info at end of each stage. ydnar did u do anything to alphashadows? they seem to be more precise⦠but this could be my compile settings :blah:
yep 2.5.10 test worked fine for me, but I never tried 2.5.8 or 9 so I canāt help there, but .10 is all ok 
Axedup
Thereās a bug in 2.5.8 that makes lighting take 10x as long to light certain maps.
Iām readying a 2.5.10 release that corrects this oversight. :cough:
Sorry about that⦠
y