Q3Map 2.5.7 - The Man
Win32 (x86) - Linux (x86) - Darwin/Mac OS X (PPC) (2.3.36) - Readme
Lots of happy deep-fried goodness. Oblig readme c/p:
2.5.7 (2003-08-31)
- New: Jedi Academy support via -game ja
- New: DDS (DXT1/3/5) texture support for future games
- Re-enabled q3map_surfaceModel support, and the 'oriented' flag works as well
- Re-enabled (fixed, really) large external lightmap support
- Fixed a bug in the model code that would cause a crash if an uninvertable
matrix was created
- Fixed a bug in Mathlib m4x4_t code where the tolerance for a singular matrix
was too low and crapping out on small (scaled down) matrices
- Fixed bug in divide-by-zero on lightmap efficiency calculation
- Added -force switch, allows unsupported BSP formats to (try) to be loaded
y





