Q3Map 2.3.38
Win32 (x86) - Linux (x86) - Darwin/Mac OS X (PPC) (2.3.36) - Readme
2.3.38 (2003-02-06)
- New lighting code, return of Smoove-B. Intelligently antialises shadow edges
when you use the new -samples N switch. Get -extra quality in 1/3 the time
- New lightmap filtering code. Now using a proper 0.25/0.5/1.0 filter kernel.
Also operates on individual lightsources, so per-lightsource filter/kernel
settings are now possible
- New -patchmeta fixes, now does stitching and adaptive subdivision.
Thanks Sock!
- Nonsolid patches will no longer be in the BSP when run with -patchmeta
- Misc fog fixes, including q3map_noFog support in maps with global _fog
support (SOF2/JK2)
- Now stripping misc_model entities from the BSP
- Fixed disappearing face bug that's been present since 2.3.36.
Thanks Shadowspawn!
Diagram of the new adaptive antialiasing algorithm:

Final compiles using -samples N instead of -super N should take 1/3 the time, and use 1/4 the RAM. Give it a shot… 
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