Made a model for snoox (forgot what username he uses on these forums), if anyone else wants it, you just need to ask.
A render:

I might even have a go at texturing this one, but am open to offers for that 
Made a model for snoox (forgot what username he uses on these forums), if anyone else wants it, you just need to ask.
A render:

I might even have a go at texturing this one, but am open to offers for that 
Download untextured model (md3)
Anyone got a link to a good unwrapping tutorial for milkshape?
This model looks great Bravo.
Good work - think ill be in touch if i need something for my map 
Gonna try texturing it in a roundabout way…have to export to .obj, open in an unwrapper, re-export, then export again, import into milkshape, then export as md3…
Bit of a bugger but there you go…
Will update if I ever get it done, the actual modelling time was about 6 hours or a little less, the texturing time…well, ET:QW will probably be out first lol
Magic and null, thanks for the positive feedback guys
Much appreciated.
Just wheels and tracks left to texture. Then a little fixing up here and there and we’re done I think…

The guy I am making this for wants it for a static model, so I haven’t taken that into consideration. However, an animated texture wont be too hard for those that do that kind of thing. The wheels are seperate objects, so are fully riggable if needed.
If anyone wants to use this model and wants any changes making to it, they only need ask 
A few things left to do, some texture detailing, fix up front bit where turrets are and some seam fixing:
Rear:

Front:

German camo colors and pattern:
http://www.panzerbaer.de/colours/wh_camo-a.htm
http://www.panzerbaer.de/colours/wh_camo-b.htm
http://www.panzerbaer.de/colours/wh_camo-c.htm
(text in German)