Take Blackllight Retribution for instance. If you shoot an emeny mine they count as yours. So it’s only able to kill yourself or enemies. So if you’re good you can safe teammates who didn’t saw the mine by shooting it before it triggers or punish people who try to throw it in your face by shooting it mid-air and blasting away the thrower.
But here in DB? I usually play medic. So I stay a few feet away from the hot spots and keep my team alive. But when I see that a mine was thrown to the feet of my allies I have two options:
- Do nothing and let them blow up (not a good choise)
- Shoot the Mine to “neutralize” (what a joke) it and kill my teammates myself (also not a good choise)
See the problem?
I would suggest that the mines work like in Blacklight: Retribution
or
If you shoot them you really neutralize them. Not make them blow up.
Like the Demoman’s sticky bombs from TF2. If you shoot those things they just pop out of existence and don’t do any harm at all.