So I made another thread about this but because everyone’s on General Chat and no where else I figured here was the best place for exposure.
Right now this is the situation:
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You shoot a mine where she is standing and she dies: Registers as her suicide
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You use an explosive to destroy her mine and she dies with her mine: Registers as your kill
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You shoot a mine where enemy teammates are: Nothing happens
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You use an explosive to destroy a mine where enemies are: You kill them
5)You shoot a mine where your teammates are: Teammates die and is registered as Proxy’s kills
6) You use an explosive to destroy a mine where teammates are: Nothing happens
I think it’s absurd that you can run into a group of people and place mines down and get multi-kills. If a Proxy runs through your team from a corner, by the time you finish killing her and realize she placed mines at your feet there’s not enough time to get away before they blow up. Not to mention if you see a mine and you blow it up, chances are there’s a teammate next to it who you will kill as well. My initial reaction when I see a mine is to blow it up because it’s the only way I can protect my teammates (experience from other games) however this isn’t the case in this game. So we’re pretty much doomed.
Many games treat mines as such: If you blow a mine while shooting, the mine’s explosion becomes your damage. So you can save teammates by blowing mines before they run into them by shooting them because when the server registers mines as your damage they wont be hurt because friendly fire is off. Likewise if you see an enemy standing under a mine you can blow it up and take them out. I am in favor of this treatment because it makes the most sense to me.
@Nail said somewhere on one of my threads that mines are area-denial weapons, which is true. But furthermore they are defensive area-denial weapons. They’re placed to protect things like objectives and areas. An airstrike is an example of another area-denial weapon, however this is an offensive one - it forces people out of an area rather than prevents them from entering. You mentioned games where mines were treated differently (if a teammate blows a mine up it can kill other teammates) but in those games friendly fire was on, so it makes sense.
(Sorry for calling you out)
Mines are defensive gadgets IMO… they aren’t meant for tossing in people’s faces. The fact that I can run into yellow room on Terminal while the other team is protecting the C4 on the first objective and place mines down before I die and get quads is ridiculous (and hilarious) IMO. Fragger’s nades can do the same thing however his nades are offensive so they’re meant for attacking enemies. Not to mention mines do more damage than nades and we all know how awesome cooked nades are.