Thoughts on that change? Anything feel off?
Cgz27 (Cgz27) #1
Eox (Eox) #2
To be honest I’d rather see even more hp on that mine. Three reasons why :
- It reduces the effectiveness of the dreaded mine+shot combo even more.
- It reinforce mines at their area denial job.
- It makes it so enemies can’t abuse as much from the stray mines that your team’s Proxy might leave around (if an enemy shoots one of your team’s mines it will count as theirs and kill your allies/yourself).
JJMAJR (JJMAJR) #3
15HP -> 30HP mines please. Also Steady would be nice too.
I’m thankful that Proxy’s mines were changed to have a health pool. She is a lot better defensively this way.