[quote=“r2dav2;214221”][quote=“sweetColumn;214215”][quote=“r2dav2;214193”]Yeah, my current opinion on Proxy: @$!# in comp, gets free kills in pubs.
Most of the time I agree, but there’s some places I always hit them; for instance, in Market’s Totally Awesome Chicken building, if there’s a mine on the stair railing, I tend to trigger it because you run up stairs pretty damn fast. Before the MOFO update, there would always be a mine near the stairs for first objective, which I tended to end up triggering a lot if I wasn’t paying enough attention. And there’s dozens more of these places.
And then there’s lockon, which makes a difficult situation impossible if you’ve triggered one.
Maybe I have more problem with them than others (part of it has to do with how I frequently play with low volume/without headphones), but I still think some mine placements are really, really hard to avoid. And let’s not forget what a pain in the ass they are when they’re at the top of the stairs. Shooting them without taking any damage really disrupts the game flow for me.
TL;DR: Proxy is annoying af in pubs, even more of a nuisance with lock-on. #proxynerf2020[/quote]
a mine successfully distrupt the game flow
Oh Gee Whiz, i wonder why
maybe it was intended to be that way.
Rhino+Aura can be used to stop an entire team on push
Proxy and Stoker molotov acts as area denial if the enemy decide not to go thru the molotov/mine.
[/quote]
…yeah, I guess fair point. But at the same time, you practically have to take damage if you want to eliminate it (that is, if you don’t have nades or something). It doesn’t disappear like stoker’s molly, either. Hence the reason I say it disrupts gameplay.
Let me put it this way: stoker’s molly is easy to see and go away soon. Mines, at least in my experience, appear at the most annoying times and can be troublesome to get rid of. I think they’re the only thing in the game that deny an area until you destroy them, which in the process can inevitably take out a chunk of your hp.
I know most of the time it’s not a big deal, but I have had many occasions where I would have had a successful escape had there not been a skill-lessly placed mine at the top of the stairs. They take little/no effort to place and generate free kills like @$!# crazy.
So I still want #proxynerf2020…although I haven’t the @$!# slightest how.[/quote]
lel you dont have to shoot the mine
you go around the mine
stoker is immidiate area denial that can cover a larger area
proxy is a preventive area denial that cant cover a large area but it delays people
its annoying, but thats what the mines are for.
if we gonna talk versatility and longer linger time Bush Turret is currently the best.
it covers lengthier area, can be used to suppress enemies, can be used like proxy mine.
but sadly the Sentry is kind of lame right now. Too weak and too quick to be destroyed and cant be repaired