Ok,
So over the past few days, I’ve had several long matches completely ruined by players who grab the objective, like on Trainyard, and instead of delivering them to the objective, they drag them back to the first attacker spawn and sit there, not moving. Since there is no TKing in the game, we are stuck, unable to win because one guy is holding the objective hostage. Vote kicks usually fail, so there’s that. I think they are helping a friend on the defending team get “X number of wins” mission, but its really irritating to play a whole match and be unable to finish because some guy is holding the objective hostage in your spawn.
So, I propose, we put a time limit. Like, if you hold on to the objective for longer than 5 minutes, your character will automatically drop it and be unable to pick it up for another minute. I think this would really make the game a lot better overall.
What do you guys think?
