Firstly I have posted about this in the past.
Can we please have a proper clan system in Dirty Bomb?
A system where clans are registered with a once off fee like in War Thunder for example, and members need to apply or be invited to join the clan. The leader and nominated admins can invite/accept and remove members.
- Clans create loyalty to the game
- atm anyone can and do put on tags without being invited
- to stop fake members giving clans a bad name
- An extra revenue stream for the game
I received this steam message tonight, I have edited the sender’s name for privacy:
11:10 PM - ******: Hey Jem, just wanted to inform you, because I would want to know the same. There were two players in Dirty Bomb today abusing people. One was Faex and the other I can’t remember. Everyone was getting pissed off with them and started saying Blood are a bunch of arseholes. Just thought you might want to know
Faex is NOT a member of BLOOD. I get messages like this fairly regularly and more in game like " oh hi Jem…one of your members were being a dick tonight pissing everyone off" And I would have to explain that they are fake members…But the damage is done to our reputation.
I see at least 5 FAKE bloods per week, most remove tags when asked, but some don’t. It seems counter intuitive to have a tag system so clans can exist, but have no way clan’s can administrate who can wear the tags.
As in the above link I have posted about this before and have never had any reply from a dev. This seem like a reasonable and prudent request to me. Clans were the life of Enemy Territory and the reason it is still being played today. It probably has similar numbers to Dirty Bomb tbh and was released in 2003.