— 1st —
Is there any possibility to connect to server console to be able to read all info in real time through UDP, standard output, pipes?
Or the only possibility is to read etserver.log and checking for IsChanged?
I wish to read UserInfo of player who is connecting.
— 2nd —
How to send text to my client console, while playing, like yawn is doing?
[b]Answers:
2: Through WinAPI SendMessage[/b]