I’m totaly new in mapping :???:
I have a map with terrain generated by EasyGen. I had to compile-decompile this map twice to fix bugs (for now, doesnt matter what bugs). But in new decompiled .map all terrain brushes weren’t textured with common/terrain so I made it textured by selecting one by one. the problem is that when I compile it, there are no terrain textures (it looks like ‘caulk’). I use my own grass texture witch is in /textures/of19/francegrassfull.jpg
what should I do ?
i sopose the problem is in .shader file (what should i put there?)
help me
