Hey,
So, my map requires 2 different sky shaders, those parts are separated by teleport.
While both sectors display skybox correctly, the lighting will be from both skyboxes, as seen from screenshots below.
http://localhostr.com/files/BemxO0a/shot0011.jpg
http://localhostr.com/files/7m85qly/shot0010.jpg
Is there some kind of shader trick to get both skies to show their own light?
-P

