I cant seem to get the script and arena files running :S
Does anyone see the problem?
http://rapidshare.com/files/114660794/beatrix.rar.html
Thanks.
BTW sorry for uploading this way.
But i dont know if its in the scripts or the map file!
I cant seem to get the script and arena files running :S
Does anyone see the problem?
http://rapidshare.com/files/114660794/beatrix.rar.html
Thanks.
BTW sorry for uploading this way.
But i dont know if its in the scripts or the map file!
at longname in the .arena file, you miss " at the end of the lign
longname "^1Fire^0|^4Qubenet"
OK thanks that solves the .arena problem.
Do you have any idea why my constructeble isnt working?
You need a script_multiplayer in your map. Put this anywhere in your map.
If it not working again, you can try this prefab of MG nest.
Edit:
But dont forget to delete all part of your first mg_nest and script if you add this one…
Edit:
the .pk3 i did to test your map…
If you dont have one, take it 
[QUOTE=masterkiller;177264]You need a script_multiplayer in your map. Put this anywhere in your map.
If it not working again, you can try this prefab of MG nest.
Edit:
But dont forget to delete all part of your first mg_nest and script if you add this one…
Edit:
the .pk3 i did to test your map…
If you dont have one, take it 
Ok, ive corrected that error and the G_scripting autospawn error.
But still if i place the prefab it;s already constructed when i enter the game.
Trying to build it, it’ll say it gets build but nothign happens :S
delete all of your mg part in radiant and try the prefab in the link.
In your radiant, load your map,
do file/import… and load the prefab axisMG42.map.
Mover it in place and replace the script (axis mg only) by the new one…
Or.
For your script, you need to play whit the default and invisible script.
So,
trigger setup (when the game load)
built final (when it finish to build)
decayed final (undercontrc)
death ( when it destroy)
visible or not ( default or invisible)
[QUOTE=masterkiller;177266]delete all of your mg part in radiant and try the prefab in the link.
In your radiant, load your map,
do file/import… and load the prefab axisMG42.map.
Mover it in place and replace the script (axis mg only) by the new one…[/QUOTE]
DId that, didnt work :S
if you lauch the game whit ET, press Console, what error you have in red or yellow?
Edit:
I look at your script and that look find to me.
Are you sure you have a script_multiplayer in your map?
You need 1.
To add one, just do a right click in 2D view then choose, script / script_multiplayer . Be sure it was IN your map…
Compile and retry
I need to go!
Good luck!
[QUOTE=masterkiller;177273]if you lauch the game whit ET, press Console, what error you have in red or yellow?
Edit:
I look at your script and that look find to me.
Are you sure you have a script_multiplayer in your map?
You need 1.
To add one, just do a right click in 2D view then choose, script / script_multiplayer . Be sure it was IN your map…
Compile and retry
In need to go!
Good luck![/QUOTE]
Thanks but that already worked out.
Then got the other error, so i placed 2 Team_wolf_objective.
Then it worked out.
Only thing is the prefab doesnt work 
maybe i have again couple of minutes…
If you ca n just upload the .map there http://www.mediafire.com/
because i hate the cat secure code on your other upload server and waiting time. I will take a look.
45 min i have left!
You dont have script_multiplayer on your map
for the 3rd time loll
To add one, just do a right click in 2D view then choose, script / script_multiplayer . Be sure it was IN your map…
Edit:
Add a team_WOLF_objective for Allied Only too. Put it close to the blue box.(team_CTF_bluespawn) Do the same whit the axis team_WOLF_objective all ready in, Put it close to your red box. (team_CTF_redspawn)
dont think it very important but you need one for allied team.
[QUOTE=masterkiller;177279]You dont have script_multiplayer on your map
for the 3rd time loll
To add one, just do a right click in 2D view then choose, script / script_multiplayer . Be sure it was IN your map…[/QUOTE]
Ok fixing atm. prolly forgot to deselect last time 
[QUOTE=FireMage;177281]Ok fixed it.
now i get the autospawnerror again.[/QUOTE]
open your script file and delete this:
setautospawn "Axis Spawn" 0
setautospawn "Allied Spawn" 1