Problem with my first ET map.


(reinsainen) #1

Hi. I made my first map. I have one problem. Look this:

Editor: GTKRadiant 1.5.0
Compilation: Q3Map2 Single BSP -meta = image

Compilation: Q3Map2 (final) BSP -MET, -vis, -light - fast - filter - samples 2 = darkness

What is wrong ?


(murka) #2

Do you have any lights or a skybox shader(not texture)? Or using ambient/_minlight keyword in worldspawn? If not, it will be dark.


(reinsainen) #3

Yes. I have one light ( 200 ). Skybox =


(->xT0x<-) #4

i’m not sure but do your spawn position maybe touch the ground?
because usually it should “fly” in the air…


(Loffy) #5

Hm, looks like a hall-of-mirror effect. maybe the sky is bad? Replace sky with, for example, batterysky.


(reinsainen) #6

Ohh… I heave double floor :X Ok i fix this :smiley: double flor = mirroring effect.