Ok, perhaps you can help me-
When compiling my map with Q3Map2 (2.3.38) I’m getting some flickering on my mirroring floors- sometimes it seems as if the mirror displays the same as a caulk-texture would do (entities behind the mirror are displayed and the skybox).
At the same time some of my doors (and a func_rotating) disappeared, although it seems as if the clipping of the rotating brush still is present. What really is strange about that is that not all of my doors or the doors I added last are gone.
And finally only about 1/3 of the shots fired are drawn- especially noticably on rapid-fire weapons. Even when throwing the lightsaber- it seems as if it becomes stuck right after leaving the hand. It just floates in the air, without any motions.
Anyone having the same problems?

