Problem with lights [pic inside]


(Harmonieman) #1

I have a little problem with lights… whan i FastCompile my map it all is ok, but the fast compiled one has some errors, becasue two lights semm to be away :frowning:

Have a look at this pic:


(ydnar) #2

Are you referring to fast vis or fast light?

The -light -fast switch is not for test compiles. It’s OK for final compiles. Every map in Enemy Territory (and every other game that’s used Q3Map2) uses -fast for final compiles.

Also, the shot on the right looks better, more lit. Are you sure you don’t have them reversed?

y


(Harmonieman) #3

you mean the fast switch in light i also used for final version?! why is it called fast, I thought it is only for tests…


(Emon) #4

It just uses new lighting algorithms that are faster.