Hello, I am making a modification to the game where enemies, upon death, drop items randomly with a probability of 1/25. However, I’m encountering an issue: when we hit this probability and the enemy drops the item, sometimes the model is displayed correctly, and other times it is not. It seems like a three-dimensional axis system is visible, as if the texture is not loading. Does anyone have an idea of what could be happening? Any help would be greatly appreciated. Thank you in advance!
Here is an example with the small health pack.