Tool: gtkradiant 1.4
game: Enemy territory
map type: basic testing box
problem: map won’t load
description:
I create the map. basic box 4 sides, 1 top, 1 bottom, from a block that was hollowed.
6 spawns, 3 axis and 3 allies
1 light
2 team_WOLF_objective, 1 axis and 1 allies
1 script_multiplayer
axis team obj properties:
spawnflags 0
description Axis Spawn
allies team obj properties:
spawnflags 1
description Axis Spawn
script_multiplayer properties:
scriptname game_manager
game_manager script:
game_manager
{
spawn
{
setautospawn “Axis Spawn” 0
setautospawn “Allies Spawn” 1
}
}
arena script:
{
map “boxtut1”
longname “Box Tutorial of Death”
type “wolfmp wolfsw wolflms”
timelimit 30
axisRespawnTime 15
alliedRespawnTime 20
lmsbriefing “Boxing Ring”
briefing “Now loading … THE BOX OF DEATH!!!”
axiswintext “The box has been soiled”
alliedwintext “The box is unsullied”
mapposition_x 380
mapposition_y 510
}
i compiled the map with almost every setting there is in the bsp menu. all compile with no errors, no leaks, no problems. when testing the map all result in the game hanging or when running a dedicated server, stops at enable spawning! makes the cpu usage go to 99, and just starts taking up memory. i have tried all 3 server type settings, using ingame host game menu item, using the devmap command, and even a bat file start with exec server.cfg
game runs normal when playing and can run a server with any other pk3 map packs but will not run any that i create.
any ideas? Also, sorry if this is too much or i missed something.
