Well, I’ve kept quiet about this little number for more than a year because I hate pimping something and then not releasing it for months and months, and I was a bugger for doing that with my Q3 maps. This map is now close enough to beta that it must be time to show a few shots though.
It’s a bit dark in this build, I’m playing around with the overall lighting and compile settings I’m using at the moment. Also, I’ll probably be changing the name when I think of one which isn’t so painfully unfunny!





I’ve still got a list of fixes and things to do as long as your arm, so there’ll be a beta when it’s good and ready and not a moment before 


