In my map i have a boat that is a script_mover, but i am having problems with it :banghead: , i think it is something with the script but i aint sure,
i have made a prefab of it, so if someone could look at it that would be great. just send me a message with ur e-mail and i will send u the prefab
thanks for the help
~l3
Prefab
Hmm, you could take a look at Saberpeak.
There’s a boat in it.
And I think you can take this boat.
You should read the readme of the released source.
yea, i have read a bunch of those read-me things and it still doesn’t fix my problem, i dont know what i am doing wrong
i also tryed takin the boat off saberpeak and that just confused me more, if someone could just look at it really quickly and tell me what i did wrong that would help a ton
I’ll PM you. I’m not a mapper, but I know a bit about movers, and no one else seems willing to help.
Well, it would take me longer than I can commit to fix it, I’m afraid.
For openers, this comes up when starting the map:
‘trigger_objective_info’ has a missing target ‘boat_construct’
You need to go through all your entities, and the script to see if they tie up (they don’t).
Then you need to see if it works.
why don’t you just post the prefab here…a lot more people would be able to look at it and help you out
No1, i am not gettin that error anymore, i fixed that, but there is something with the script i believe…
wanderer, how would i post the prefab?
You need to upload it to some web space somewhere, then post a link to it here.