[QUOTE=Pegazus;195093]New release so fast? You are a fast worker diego 
Been refreshing the Splatterladder map list to see what servers host it and get some gameplay too. There empty at the moment. :([/QUOTE]
LOL. Been working on this map for two years. That’s not exactly fast. I just want it to be done so I can get back to Mission Three. The dumb thing is, Mission Three contains all the stuff that I originally started this map with about 5 years ago and I’m just now getting it playable. Since I didn’t know what I was doing when I started mapping, I keep making things too big and detailed so eventually, they won’t compile and I have to split them. I probably should have finished that one first, but I kind of had a brain fart and couldn’t think of a good way to modify the objectives for it after I split it in half.
But look on the bright side, you get a bonus map.
I just ran a test compile of Mission 3 last night. That’s the first time I’ve done that since I split the map in half and made them all stand-alone pk3 files. It shouldn’t take me too long to get it back in playable order. But now that I’ve chopped off all the bridges stuff outside the Arched gate, I’ve got to build a new path for my truck to get out and make a new final objective. That might take a while. But I’m leaning more towards releasing a Beta version of this one without the final objectives to get some earlier debugging from you guys.
But first up is the night time version of Praetoria one. That was has a better frame rate so I suspect more servers will run that one given the choice. I’m hoping to get a good compile of this one early next week.
