So, I have given my overall feedback around the spectator features which was listened to and a lot of the things as a community we wanted were put in. I made a little topic about the maps and we have started to see changes in them. I am not expecting everything to be changed to the way I am putting them I would just like to share my Pro’s and Con’s about things in Dirtybomb right now! Feel free to agree/Disagree with them 
Starting with the Pro’s:
[ul]
[li]First off, I would like to say how I am enjoying the mechanics of the new Soldier class with the granade launcher. The damage is well off what it needs to be but the weapon itself feels really nice. The secondary weapon fits the class perfectly as well right now![/li][li]The way in which the EV now speeds up with more people around it is fantastic! London Bridge and Whitechapel played in the draft games we have had have been much quicker and more teams are finishing the maps now.[/li][li]The balance between most of the classes is spot on right now. With the correct restrictions I feel that it could work both competitivly and on publics with only a few more tweeks. The only exception I would say right now is the recon, still feels a little un-used/not needed.[/li][li]The new spectator features! What an improvement… As someone who specs more than he plays I can say they are fantastic. I really like the names at the side of the screens and when it shows you when they are using a weapon. Just need one working for when someone is doing the objective! The whole buttons 1-8 to spec players is awesome as well![/li][li]Never thought I would actually have to say this but, Dirtybomb HAS A PAUSE! Some of you might remember a game called Brink which had some matches CRIPPLED by the lack of a pause. Hoping to get a few more commands we can use during pubs/pugs so it’s ready to play on release![/li][li]Weapon balance is great right now. Only exceptions are I feel the snipers BODY shots are overpowered but headshot should still be a one hit kill and the granade launcher is super underpowered.[/li][/ul]
Moving on to the Con’s:
[ul]
[li]The lack of SPAM. Need granades to lay down some big multi kills. Need the support/arties to do much more damage and need the granade launcher to be worth using![/li][li]Hip-Fire is so useless right now against aim down sights. I really don’t want this to be the case in the future. We already have COD and BF for that. Both of which nobody is really taking seriously competitively anymore. Counter Strike has coped all this time without aim down sights and I still feel that is the best way to go! I know removing them is probably out of the question but can we balance them up a little because I hate using them :’([/li][li]Slowing down, when reloading, jumping, ect ect. Just let us run around like mad men! Also, let peopel run faster with a knife out. Everybody knows, you run faster with a knife out
[/li][li]Spawn times… You have seen my posts before reguarding these. Won’t bash on about them too much. But need fixing as a matter of urgency. 30 seconds for defence and 20/15 seconds for attack. This would = more rounds being completed rather than full holds that we see all the time![/li][li]One of my biggest problems I am having right now with Dirtybomb is the whole anyone can complete objectives. I felt like banging my head against the wall watching the matches last week. 5 people all trying to plant with no one giving support fire. Then one heavy weapons guy rollin in with a 8 man kill and a double defuse. Where is the team work there? You don’t need teamwork. Infact, the other day as a medic I managed to kill 3 people get a plant down and self revive as they were defusing. Lets go back to needing a certain class to complete a certain objective. The engi on attack is not needed. Recon is never used and you only see 2 Soldiers followed by 2 medics all the time. There is no variation to the way people attack and defend right now and it all comes down to this! Please reconsider having this as a function, if it’s about selling load outs surely you’ll make more because people won’t just get medic/soldier ones?[/li][li]Ducking when shooting! Please lower the recoil a little more when ducking. I have no reason to use my “C” button as it stands.[/li][/ul]
This was just off the top of my head. Please feel free to discuss points I have rasied or points I haven’t. I might agree/disagree ect. I have probably loads more but my brain is struggling this morning as I have been unwell for a couple of weeks.
For all of you who clicked this topic who see a wall of text and can’t be arsed to read, here is a man spinning a sign:
[video=youtube_share;2A-Jsllkvrs]http://youtu.be/2A-Jsllkvrs[/video]
Thanks and have a nice weekend 
Might watch the whole hour while I have spare time.