Post Stupid Ideas


(HunterAssassin5) #21

convoy mode:
1 EV, 2 APC attacker spawm points in front and behind the EV.

objectve: keep the EV functional to keep the convoy rolling, fix them as quickly as possible once its disabled, reach the destination within a time limit. defenders have to stall them as long as possible by disabling the forward APC or the EV. disabling the rear APC slows the convoy down but doesnt stop it, in addition to placing some enemies further back when they spawn in through it.


(Reddeadcap) #22

Removing the flashbang effect on Conc grenades and bring back mouse sensitivity loss if in the blast radius.

Buffs to Mk46’s accuracy and damage but lower ammo capacity or rate of fire.

Reverting Melee RMB nerf.

Give Phantom either more cloak duration or better invisiblity while moving.

Give every player loadouts for every merc with nothing but Katana, Katana, Katana, chopper, quickslash and an ability that benefits the merc they affect for unique Katana Playground servers.


(BananaSlug) #23

oooh… i have another one! THIS THREAD


(DexterGrif) #24

Rhino in pubs.

Ehe ehehe ehehehehehehehehehehHHHHHHHNNGGGGG


(WashiMelon) #25

Merc Name: Electrica
Gender: Female
Weapons: Ahnuld-12, M4A1, Kek-10
HP: 150
Speed: 450
Abilities:
Stunner: Adds electric bullets which deals 5% more damage and slows enemies by 2% which stacks up with each bullet hit. (Duration = 5 secs) (Cooldown = 30)

Disable: Shoot a micro robot that will disable gunfire for 5 seconds. (Duration = 5 secs) (Cooldown = 25 secs)

Role: Fire Support