Possible objective ideas


(blisteringOwlNest) #1

So far in dirty bomb, we have a set amount of objectives:

Fix/ destroy EV
Plant/ defuse C4
Deliver/ stop carryables

These can be pretty repetitive. so I was wondering if anyone has any other ideas for tasks. For example:

Hold an area for a certain amount of time. (Like secondary objective on terminal)

Repair a generator to access next obj (I’m thinking the generator extends a bridge, and obviously takes longer then normal)

Would it be possible for roles to switch through a map? So attackers blow up up a wall to access a park or something, and defenders then have to escort an EV out of the park while Attackers try to stop it. Seeing as it isn’t attackers and defenders, but CDA and Jackel.

Thoughts?


(Jostabeere) #2

-Fix/destroy generators


(TheVulpesFox) #3

I like the big generator idea, and it might be cool if the defenders could stop the generator while the bridge is going across so it stops uncompleted.
And I remember someone else having the idea of teams swapping roles. I quite like the idea.
For the point capture, I think should be included more, but still as secondary objectives. If the devs are thinking of adding in a domination type game mode it would be a bit awkward like
https://encrypted-tbn3.gstatic.com/images?q=tbn:ANd9GcR_1Sna5n6pwWM_y1Haa9a-_YBxfbQRb77CtwU8QfN2QnvZ7_NBgNsuw484

Good thinking!


(bontsa) #4

MOAR MAPS NEED DIS!!

On semi serious note though, since “stay-at-area-to-capture-point” mechanic already IS in the game, holy quacamole would King of the Hill gamemode or objective alone be hilarious add on to the game.

Imagine area like foreground of Terminal wall being the “point”, small-to-medium sized props for cover, add about 60% roof coverage so it’s not entirely airstrike-able, put it on elevated ground but MG facing it from one direction so capping isn’t too easy, and bam. You have nicely sized focus point to rustle some jimmy jamms around. The team wins (entire map or that objective) who has it on it’s possession for the set amount of time first, lets say 2minutes. Clock ticks down every second for the team who has the point.