Ok so I’ve decided to brainstorm some abilities for any future mercs.
- Mysterious Helper- Arm, disarm, repair, and help up teammates while remaining invisible.
- Slipstream- Increases movement speed, and heals your teammates and increase their movement speed if they are caught in your slipstream.
- Escape Artist- For a short duration, the user can pass through certain objects and be immune to damage. User can’t attack while ability is active.
- Funhouse- Create multiple convincing holographic clones that attack enemy players. Clone attacks trigger damage indicators and causes flinching. Although no real damage is inflicted, they can cause the health readings to be misleading (e.g. one actually has 110 health but the attack made you think you are down to 30 health). Health returns to normal after 5 seconds from the first clone attack.
- Farewell to Arms- A chemical weapon that sprays a cloud of a chemicals that slowly destroys the ammunition in enemy weapons. Enemies standing in the cloud for too long will have their primary weapons rendered inoperable for a duration. Melee weapons and ability activated weapons cannot be destroyed.
- Copycat- When you kill an enemy merc, gain one of his or her abilities. Ability is expended upon use. Killing multiple enemies in a row only results in copying an ability of the last merc killed.