List of good things in this game:
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The guns fire properly. No jamming.
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That one Skyhammer that throws ammo.
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That one Vassili that doesn’t suck.
List of good things in this game:
The guns fire properly. No jamming.
That one Skyhammer that throws ammo.
That one Vassili that doesn’t suck.
Thanks for +800 hours you’ve managed to capture me to put into your title here, SD.
Thanks for Nexon for being slightly less greedy as you usually are with in-game merchandise 
Thanks for first game after my TF2 days that I enjoy playing pubs in!
I’d like to thank all of those lvl 3 Skyhammers that I keep running into, you guys are the people that ensure no matter how many bullets I fire, I always have a topped up clip ready to fire at our enemies.
Thank you 
Something positive… ummm… ehmmm… the game doesn’t crash every 5 seconds so… yay?
[quote=“Sploosh;179462”]Best Free-to-play shooter currently available.
However, I have yet to play Overtwatch, but I’ve heard DB is still better or just as great. Hopefully they won’t take too many wrong directions with microtransactions and updates. But I’m loving it so far. :)[/quote]
But Overwatch isn’t even f2p…so it wont overtake DB on that aspect lol.
Well if you want some positivity…then here we go…I believe the RNG gods wont screw me over yet again and will give me either H11 or H23 for Proxy and G52 or G85 for Aimee!
[quote=“inscrutableShow;179732”]Snip==
That one Vassili that doens’t suck.[/quote]
That one guy that uses proper English and punctuation while writing.
The objective Mercenaries that actually play objectively. (snickers*)
Anyway, done being mad at someone basically talking about the bad things while talking about good things. I really enjoy the balance this game entails, and it’s complete focus on objectives. I’m very happy that there isn’t a TD mode in this game; it’s part of what identifies DB as DB.
Because I think both games have a lot more in common than just being team based FPS and I think it’s alright for people to make comparisons between the two.
Because I think both games have a lot more in common than just being team based FPS and I think it’s alright for people to make comparisons between the two.[/quote]
well fair enough, each to his own. I just happen to think they are very different styles/types games and comparisons are unfair for that reason.
hang on another sec though… what else do they have in common? I’m curious now…
I love how the matches are short but have a palpable rhythm to them and an almost zany quality as a function of the art style as well as player quirks and spontaneous situations.
You get a lot of fun and genuine LOL moments even if you’re losing.
I also like it that teamwork is required but that the structure of matches and objectives means that calling out for your team can be reduced to a few simple things like “Push EV!” “Disarm bomb!”.
And I like it that it’s not always about killing, thanks to the objectives and the objectives specialists having buffs to standard Arm/Disarm times which has meant that the clutch situations gained a spontaneous quality regardless if you were an Engie or not - a really important improvement over the system in BRINK.
I love the “Gashapon” system of Loadout Cards. I think too many games allow for too much control on classes and loadouts and that leads to the game being too much of the same thing all the time (eg: COD matches where everybody is running ACOG Honey Badger and everybody has Guard Dog and throwing knives).
Again, I have to emphasize… I am VERY happy about short matches. It’s hard to find an exhilirating gaming experience that doesn’t just drain away all your time and mess up your schedule. Dirty Bomb looks great, plays great, and you can fit 3 or 4 matches within a 30 to 45 minute window.
I love the medic that revive; you make a good team into a great team 
[quote=“Xenithos;179912”][quote=“inscrutableShow;179732”]Snip==
That one Vassili that doens’t suck.[/quote]
That one guy that uses proper English and punctuation while writing.
The objective Mercenaries that actually play objectively. (snickers*)
Anyway, done being mad at someone basically talking about the bad things while talking about good things. I really enjoy the balance this game entails, and it’s complete focus on objectives. I’m very happy that there isn’t a TD mode in this game; it’s part of what identifies DB as DB.[/quote]
Where did I punctuate wrong? Also I was referring to the ironic sensation when you meet a player that isn’t a total noob, and you look, and then you look again, and then you smile.
The most joyful events this year regarding games goes to my 373 Sparks loadout, swatting people with chopperbat, and the today’s update with Kira + katana. I love fast meelee!
Had a game last night where we were Attacking final objective on Trainyard as Proxy.
My team are carrying the objective and going through the “high road” up through the Warehouse with a plank, so I think about doing a bit of stealth action by going through the tunnel and into that little building with the mg nest overlooking the steps to the delivery point.
I figure if I can control that place with a mine near each door can use the mg to help first delivery.
Inside I find a turret so I dispatch that. But just as I’m taking control of the mg nest a Fragger shows up, dispatches my mines and we have a brief firefight. Remember, I’m just a 15% accuracy guy using a Proxy, so I looked supremely stupid for taking him on.
So I pop in and out of the door, mostly just tickling him with my Hochfir. Finally he chases me out of the place towards the side of the building with the ammo cache and guns me down.
He starts saying “Deal with it!” like three times, teabaging and all that. I can see in the 3rd person view though that my team has overrun the delivery point. This Fragger was not only way better than me in combat - he totally wasted his time using up 20 seconds to skirmish with me and another 10 for his taunting.
The team deliver the first sample. I respawn just in time to pick up the second.
And that’s exactly what I do. I sprint with the second sample while my team still has control over the delivery area and just like that… 30 seconds of me being teabagged transformed to me scoring the winning goal 30 seconds later.
My K/D was 1/6. I bet that Fragger’s team is asking him afterwards where he went the whole time their position was hosed down.
That’s why I love this game. 
Something positive?
The game has good character and general game designs are great.
The ultra modern/futuristic and classical English architecture clashing is a really nice juxtaposition.
Character design and personalities are really good, really nice how many of them are even based off of their voice actor’s actual appearance, with the exception of Rhino and Sawbonez who is the same guy and you could say both of them have one physical feature of his.