Having released my map a couple weeks ago, I’ve received an email from a guy who can’t get the custom DLL’s it comes with to work on Linux (well that’s logical). Since I’m not a programming guru at all and I have never done anything with Linux, I have no idea on how to port the actual code to something that will work on that OS. I know it must be possible, just don’t know how Does anyone know? It would be nice to have the map run well for people who hates Microsoft
Porting mods to Linux
Hi Diaz,
you will need to have a linux OS yourself, and compile the needed
binaries there.
I can send you the makefiles you need, or i can even do the compile for
you, just let me know, it will only take a couple of minutes
once you have the “.so” files, you’ll need to include them in your pk3’s
so you’ll have to re-release your mod.
Hewster
damn good quote …
Linux is like a wigwam. No windows no gates, Apache inside …
Sock
:moo:
LOL
Diaz… sorry I forgot you were working on an SP mod no need to
include the binaries in a pk3
I had not done an SP compile, but have just finished playing with it,
and have written a post with my findings here:
http://www.splashdamage.com/forums/viewtopic.php?t=2099
A possible solution to the problem of having to overwite the dlls
in the root folder.
Hewster