Hi to everyone, i’m new about level design. I’m reading the guide to how make a map but i have big problem:
- i make the design of the map with MODO 3d, very easy only 4 polygons
- i export like obj
- i use milkshape to create the .map file
- i use gtkradiant for import the map
The problem is: when i import the map all the polygons is like they became double! (i don’t speak about the triple suddivision).
For example 1 wall is like has 2 polygons overlay
Somebody know how can i fix it? Is a wrong milkshape configuration? I use the default setting, i became crazy about this problem!!!
