**Poll** Brink Beta ?


(DEAF) #81

I think Splash Damage should think carefully about making a closed beta, picking right selected players who are experienced playing beta(s) before, such as CoD beta and others.
Since SMART is being used in Brink, we, players, should try it out with lagness(I don’t know if lagness is a right word?)


(Mustkunstn1k) #82

I think beta would do good as there are a lot of people who are really on the fence about this. If the game is as awesome as I hope it is then a beta would boost pre-orders a lot.


(DarkangelUK) #83

With that view, you give the impression that the beta will be used as a demo to showcase the game to others, rather than it’s intended use for feedback and bug finding. And when people view a beta as a demo, they only hurt their own and others view of the game by thinking that’s how the game is gonna be… and is meant to be.


(Mustkunstn1k) #84

Depends when the beta is released. A lot of games today also have a “beta” about month before release when the game has already gone gold.

I would be okay with either multiplayer demo (like Quake Wars) or beta. But beta would definetly be more awesome since I would personally want to help the devs make the best game ever. :slight_smile:


(Apples) #85

Make just as usual, a somehow “long” closed beta where you’ll earn many and many feedbacks about gameplay in general / lag / hitboxes / balance from a small crowd of interested and experienced players, and once the gameplay/bug part is nailed, do an open beta/demo with the game as polished as possible where you’ll just get a few feedbacks about weapons / balance / sounds / pink_Hatz_or_not / dragonz / lightning_Bolt etc… but where you’ll increase the preorder stuffs alot.

Damn I should be marketing man…


(tokamak) #86

The closed beta benefits is what they’re trying to achieve through in-house testing.

Provided they find a lead-tester…


(Mustkunstn1k) #87

[QUOTE=Apples;237966]Make just as usual, a somehow “long” closed beta where you’ll earn many and many feedbacks about gameplay in general / lag / hitboxes / balance from a small crowd of interested and experienced players, and once the gameplay/bug part is nailed, do an open beta/demo with the game as polished as possible where you’ll just get a few feedbacks about weapons / balance / sounds / pink_Hatz_or_not / dragonz / lightning_Bolt etc… but where you’ll increase the preorder stuffs alot.

Damn I should be marketing man…[/QUOTE]
That’s what I was thinking. That’s the 2 different types of betas there seem to be in the industry. But why not do them both.

We should team up. :wink:


(stealth6) #88

maybe they should just release the game and then wait for the feedback to stream in and then release a patch?

That solves the problem of is thisa beta or a demo? Plus it seems to be the common trend nowadays.


(Thundermuffin) #89

If there is a closed beta, I really hope they just pick the top 5/10 teams from EU & NA ET:QW and W:ET competitive scenes (and yeah I realize 10 serious teams from NA ET:QW would be a magical thing to find lol) and then maybe give those guys another key or something for a friend to join with them to play and leave it at that. Seems like the only way you’d find good, serious players and you’d have probably the toughest market to please making sure the game is as close to perfect as possible.


(tokamak) #90

Competition players tend to want different things out of a game than public players.


(Apples) #91

True dat, I still think that modders / mappers / some comp player / some community “heroes” (lets say people with more than 599 posts for exemple) should acces, it’ll bring SO many quality stuffs on the table.

@Stealth : yeah its the common trend but seriously it sux, basically you buy an unfinished game knowingly and wait for a patch :S Battlefield style!

Peace


(tokamak) #92

I see what you did there :wink:


(Thundermuffin) #93

They want balance and their skill to be rewarded; even my console friends want a game to be balanced and their controller flicking skills to be rewarded and they’re pretty much pub players in every game.

Yeah they want things gone that public players wouldn’t want (ironsights for example), but by them saying that SD could make a cvar for it; plus it isn’t like they have to listen to everything, but the majority of weapon/map balancing would go faster with competitive players because they would take the time to figure everything out thoroughly unlike most people who would play it like a demo and never bother to report anything broken.


(stealth6) #94

[QUOTE=Apples;238074]
@Stealth : yeah its the common trend but seriously it sux, basically you buy an unfinished game knowingly and wait for a patch :S Battlefield style!

Peace[/QUOTE]

ye, that’s the wrong way to do it, release un unfinished game, then release a patch once every blue moon.
I was thinking more about starcraft II. Although that had a beta aswell, but oh well.


(AnthonyDa) #95

Ho noes, another discussion about the ironsight.

The problem isn’t the IR, but the way it’s implemented :wink:


(mw2prime) #96

yes totally make a beta it would make u guys so much money and give the keys out to us members it would be great. like i played the medal of honor beta and that made me buy the game and the music video. but u guys have made alot of vids too


(LyndonL) #97

:eek: I’m gonna buy TWO copies if that’s in there!!!


(.Chris.) #98

Just like the ET:QW beta… oh wait.

No one group has some kind of entitlement to a potential beta, you get idiots from all areas of the gaming community, comp, pub and modding alike, claiming one group is inherently better suited for beta testing is silly, it’s down to the individual.


(ClickClickBOOM) #99

Would love to see a beta but to be honest I would use it to figure out weapon balancing and start skilling up. So basically I would enjoy playing the game and not just testing :stuck_out_tongue:

If literally nerdgasm every time I see a gameplay video of Brink


(TJskwared) #100

lol its out next year there probably not even considering a beta yet