thing is i still don’t get how balancing works in this game … like vasili has a sniper rifle as primary and PDW (personal defense weapon) as his secondary running around like an engineer with slightly more health and some of thoese PDWs have more damage per second then AR(assault rifles ) and this makes him very very good at most ranges. this is not call of faggots we don’t want anyone running around with two primary weapons. i think he needs semi auto pistols instead .
secondly as i mentioned above ARs in this game or should i say all weapons in this game are imbalanced … the good example is m4a1 and timik47 statistically the timik has 3 more damage per second statistically but stats are just stats in actual gun fight the m4 gains upper hand simply because it has almost same damage per second but having about 30~ 20% lower recoil and spread and this becomes worse when you get hit since your aim gets more difficult . but this is just one of many set of weapons that just not balanced doesn’t different loadout cards and weapons are designed to give different play styles and advantages in different areas so every can be viable option and have their own strength and weakness . like instead of just reducing recoil of timik47 you guys could have made timik slower firing and have lot recoil but has higher damage than m4 and medium damage fast firing close quatres assault rifle . i see in the past your team did perfect job balancing pdp 70 so why not balance thoese guns as well…