We all know that Dirty Bomb is just plain terrible when it comes to creating balanced teams. But what has bothered me for the longest time is that the game makes it essentially impossible for teams to be balanced by having servers with no level restrictions be the default. Almost every match has a few outlier players who are either so good or so awful that they cannot be properly accounted for with any possible team combination. In almost all cases these outlier players have levels that match their skill or lack thereof.
I think everyone would have a much better experience if we made a few changes. First, the new server types would be as follows:
- Maximum level 5
- Minimum level 6 AND maximum level 10
- Minimum level 11
- Minimum level 25
We already attempt to segregate level 5 and under players because they are almost universally awful, but the new server restrictions will make the segregation almost universal (more on this below). But as the average player still hasn’t really mastered the game by level 6 we would give them another tier where they can continue to hone their skills before being thrown to the wolves. Minimum level 11 servers would be the default for everyone else and could potentially be the last server type, as past this point skill no longer correlates as strongly with level. However, I still think it would be worthwhile to have a few servers for the veteran players who want a real challenge. Minimum level 25 servers would unique in that they would be opt-in only. Unless you selected them from the server browser or enabled an option to allow quick join to place you in these servers, you would always join minimum level 11 servers.
The next change is to make server level restrictions dynamic. Any empty server would be automatically converted to a different level restriction as needed. These empty servers would then be quickly populated with several matching players searching with quick join. This is the key to allowing an additional set of level restricted servers - very few servers would actually need to be dedicated to minimum level 25 matches.
With servers able to match the needs of the current player population, one long existing annoyance could be eliminated. Players should now be able to set a region lock . Players could select one or more regions and quick join would never place them in servers from this region and the server browser would never show these regions.
One final thing to account for is friends of different level. Unfortunately there is no perfect way to handle this, but we could at least ensure that friends are always able to play with one another. This would be achieved by allowing the lower level friend into servers he would not otherwise be allowed into. For example, a level 7 player could join his level 12 friend in a minimum level 11 server.