Please Read: Upcoming Dirty Bomb Name Change and A New Partnership


(.FROST.) #141

[QUOTE=SockDog;465507]
If you buy a gun because it’s OP then you have nothing to be mad about. Hell, you’d be part of the whole P2W problem. Seems plausible to balance internally, then with a wider test base. Should take most of the major edges off stuff and leave minor tweaks after release.[/QUOTE]

Also wanted to say that in my post, but I was to lazy:wink:. THIS^


(MrFunkyFunk) #142

iirc they said the alpha testers and so on would still be part of the testing process post release.


(h2o) #143

It is really hard to compare ID/Activion with Nexon :slight_smile:


(Anti) #144

[QUOTE=MrFunkyFunk;465477]Destiny, your russian partner has announced a autumn 2013 release date for the russian version, it’s in their public announcement of the partnership since june .
If it isn’t true you might want them to correct it since it can be misleading for your, sorry, their russian customers.

You seriously have no idea if you’ll release the game this year or the next? We’re not asking for a day.
If you tell me that there’s still 6 months ahead of us and that you’ll release it “when it’s ready” then I’ll have no reason to be dramatic on the forums.[/QUOTE]

We’re working on fixing that, we should be able to give you some dates soon but we can’t right now. All I can say is that once we can confirm them you hopefully will have ‘no reason to be dramatic on the forums’.


(Rex) #145

No, I just tried to say that SD had a partnership with id and Activision for QW. :wink:


(en2ie) #146

Oh wow didn’t see the name change coming. Extraction does have a sort of tactical “get in, get out” sort of vibe which I like, although you could literally call it anything and if the game is good enough I would play it.

As for the nexon stuff I shall remain blissfully unaware of what any of that means for Xt (really want to type DB!) :wink:


(Kl3ppy) #147

I know, but to make it clear, I’m highly against p2w!
But if I spend money on something I dont want it to be changed afterwards. So test it, balance it and then release it :wink:


(Seiniyta) #148

Yup, since Enemy Territory is id/activision’s property that Sd used to make games with. I don’t think SD owns the rights to Enemy Territory like they own DB/XT


(CryptiK) #149

Given Nexon Americas track record with F2P games I am completely disappointed about this decision. Will the people who purchased Alpha Packs loose anything? By the way I keep hearing Nexon being against Pay to Win, the people who have said this have you played any of their other games? Mostly Pay to Win.


(prophett) #150

Not concerned about the direction change at all.

I also think the new name is much more appealing and still suits the game’s theme/story.


(badman) #151

Nexon is not Extraction’s publisher in the traditional, boxed product sense. In the past, our publishers have paid us to create the game, including an agreed feature set and content, and they also hold the purse strings when it comes to post-release support. If the publisher feels the game doesn’t need any more updates or new content (i.e. the return doesn’t justify the investment), official post-release support ends. Both ETQW and Brink are fair examples of this common industry practice.

Think of Nexon more as an operator. This means that they’ll handle infrastructure, customer support, and marketing within their region.

Creative decisions (including monetisation!) lie with Splash Damage and WarChest. Our anti-P2W stance has been emphasized many times already, but I understand that for a fair few of you, the ultimate proof will be in the launch pudding.


(pulley) #152

[QUOTE=badman;465536]Nexon is not Extraction’s publisher. Traditionally, publishers pay the developer to create the game, including an agreed feature set and content, and they also hold the purse strings when it comes to post-release support. If your publisher feels the game doesn’t need any more updates or new content (i.e. the return doesn’t justify the investment), official post-release support ends. Both ETQW and Brink are fair examples of this common industry practice.

Nexon is an operator. This means that in Extraction’s case, they’ll handle infrastructure, customer support, and marketing within their region.

Creative decisions (including monetisation!) lie with Splash Damage as the developer and WarChest as the publisher. Our anti-P2W stance has been emphasized many times already, but I understand that for a fair few of you, the ultimate proof will be in the launch pudding.[/QUOTE]

so you guys pay them for there support? Thats fine. If its the other way around they will drop you if the game isn’t a success…


(Seanza) #153

Can you ask them to update their website to say this? They currently list themselves as the publisher. The last thing you want is any further confusion :wink:


(badman) #154

I was putting it in context of the traditional boxed product publishers all of you are used to from our past games and I should have been more clear on that. Will edit my post to clarify. In any case, having the ‘published by Nexon’ thing on the site is not technically a misnomer, though what I said about roles and responsibilities still holds true. :slight_smile:


(Seanza) #155

With that being said, pulley’s question is one I didn’t think of originally. If Nexon deem Extraction as a poor investment of their services, do they have the power to pull the plug and that’s the end?


(Seiniyta) #156

They do, but likely it wouldn’t be unexpected and would give SD a good amount of time searching for a replacement. It’s not a gamespy situation where you need to patch a new service into the game client itself. (at least I think so). Either way, let’s focus first on the now and not think too far in the future of what might happen.


(pulley) #157

i actually see it like this

the first plan of making this game on your own, spending your earned money from previous titles and selling alpha keys didn’t work out. So you had to sell the game…


(Seanza) #158

With all due respect, I want somebody from SD to confirm this. I would also think the way you do, but I just feel more comfortable hearing it from them. Additionally, quoting your word on it won’t do **** for me in a “you told us it wouldn’t be this way” IF things do go tits up :wink:

Quote from badman on IRC:

14:27	badman	not having read the contract, they could relinquish the rights i'm sure
	badman	but fundamentally the game isn't theirs

(neg) #159

Yeah and what exactly is SplashDamages stance on the ‘Pay2NotGrind’ Scehemes?


(Raviolay) #160

[QUOTE=badman;465536]Nexon is not Extraction’s publisher in the traditional, boxed product sense. In the past, our publishers have paid us to create the game, including an agreed feature set and content, and they also hold the purse strings when it comes to post-release support. If the publisher feels the game doesn’t need any more updates or new content (i.e. the return doesn’t justify the investment), official post-release support ends. Both ETQW and Brink are fair examples of this common industry practice.

Think of Nexon more as an operator. This means that they’ll handle infrastructure, customer support, and marketing within their region.

Creative decisions (including monetisation!) lie with Splash Damage and WarChest. Our anti-P2W stance has been emphasized many times already, but I understand that for a fair few of you, the ultimate proof will be in the launch pudding.[/QUOTE]

So in essence you are renting there services for a cut of your profit, what happens if the profit is not of the scale for Nexon’s taste? Also conversely what happens if Nexons service is not up to par? If the first question comes to pass the first a foremost thing you will likely have to do is aggressively sell & remove server’s. Thus going back on your word, If the second thing comes to pass you are stuck under a contract. Where by player numbers (potential profit) will drop & your name will be tarnished yet again through no fault of your own.