Once again I believe you’re missing my point…
Obviously on a pub (with the game being out for this short a time) you won’t see this happen too often. And of course if there’s 3 seconds left til spawn it’s a viable tactic…
I’m not advocating taking out /kill at all, there’s no way people would agree to that considering it wasn’t in normal Wolf…
I’m saying that why wouldn’t it be ok to have the player lose some XP for that (considering they lose points in Wolf)… and considering that XP is more important to ET than points ever were in Wolf I think it’s fair to talk about some punishment for that tactic.
“if those few extra XP points that you lost is seriously affecting your play, then you need some improvement”
I didn’t post in this thread to usher in a flame war, don’t insult me like that. If I’m on servers playing against the “l33t” players that are smart enough to use this tactic I can use all the XP I can get.
I’m pretty good at ET, worse than some and better than most (at this point), so don’t insult me with “you need some improvement”.
If you see someone use this method against you over and over again repeatedly, then come talk to me. Until then, try to understand the point I’m trying to make.
Thank you,
Ike-T
btw The idea about taking away the charge after respawn from a /kill is an interesting idea, thanks for bringing up good ideas 
