Please improve the overtime system


(frostyvampire) #1

I don’t if this belongs in the section or the map section, but I’ll post it here because this section is more active.

So here’s how I think it should work -

Repair EV: Overtime will last while the EV is being repaired and for another 3 seconds after somebody stops repairing.
This means that if I start repairing the EV and suddenly die, my teammates have another 3 seconds to start repairing it again before the game ends and we lose.
Note: this includes both when the EV is in the starting point and hasn’t been repaired yet and when the EV was destroyed and is being repaired again.

Escort EV: Overtime will last as long as the EV is up and running. The game will end once the EV is destroyed.

C4 (destroy objective): Overtime will last while someone is planting or the C4 is active and for 5 seconds after a player started planting.
This means that if I start planting and die in the process, my teammates will have another 5 seconds to start planting again before we lose.

Deliver objective: game will end only once the objective is returned to the starting point.
The objective will automatically return to the spawn point if it’s on the ground for longer than 5 seconds (instead of the 60 seconds or whatever it is now).
If none of the objectives have been yet delivered and the attackers are delivering one, the game will end once the first one is delivered (the attackers don’t get a chance to deliver both of them)
To avoid abuse, overtime will only last for up to 120 seconds. So you can’t just take the objective and camp in a random corner, leading to an infinite match length.


The “x” seconds can be changed, so for example if you think 5 seconds to start planting again is too much, it can be lowered, but you get the idea.
The “120 seconds max overtime length” should only effective in objective delivery mode, EV and C4 will have no time limit and infinite matches will be possible in theory.


(Melinder) #2

When you’re in Overtime pushing the EV and you see a Skyhammer Airstrike Marker nearby.

Feelsbadman


(Mc1412013) #3

Yeah sucks to hear cr planted seconds after the match ends


(Da_Mummy) #4

Agree mostly except for the delivery thing.
Imagine a Proxy running back to first objective and just hides. I don’t habe any other idea on how to fix the delivery thing.
Rest looks good though.


(GatoCommodore) #5

(frostyvampire) #6

@Da_Mummy said:
Agree mostly except for the delivery thing.
Imagine a Proxy running back to first objective and just hides. I don’t habe any other idea on how to fix the delivery thing.
Rest looks good though.

@frostyvampire said:
To avoid abuse, overtime will only last for up to 120 seconds. So you can’t just take the objective and camp in a random corner, leading to an infinite match length.

Yeah I thought about it too. This is why I added the “max 120 seconds OT” to it. It could be less than 120 too, but the point is to not end the game instantly and let the attackers have one last push


(Mc1412013) #7

@GatoCommodore said:
https://youtu.be/pB-bN-RkJLM?t=1m14s

A little off topic but this was the best of all the fast and furious movies i remember i watched it every day for a month when it came out on dvd this is the movie that got me into working on my cars instead of letting some else do it for me. And the girl that plays mia is on lethal weapon the series on fox now