Please DEVS, Fletcher's detonator on right mouse


(TheStrangerous) #21

[quote=“Dox;199257”]People use quick ability? Crap I had no idea.

I’ve never used quick ability for anything since my first day playing Dirty Bomb.

I use UHJK for movement and my ability 1 and 2 are set to 7 and 8, and I just use mouse1 to throw packs or detonate his stickies. [/quote]

Only Fletcher’s detonator is better used as quick ability, everything else is better off equipped.


(Acomsait) #22

+1


(Lord.Eblis) #23

So for the last 2 days I tried the detonator on right mouse and it’s awesome!!! But of course = can’t aim. And yeah I aim especially with Blishlock, the only weapon aside snipers rifles that has a descent coyote to aim for the head at medium distance. And if I take arty and his rifle in the same squad…can’t aim… Hopefully I do not have a sniper character yet :slight_smile:

And definetly, as someone said ==> give us the ability to bind the 2 quick abilities of each character separately because actually, there’s no consistency in that autobind, sometimes one quickability is for lethal weapon, other it can be for health… it’s confusing.
Of course with some autobinds on the mouse like knife binds, sticky binds regarless of the alternative bind we set up.


(TheStrangerous) #24

Either that or make quick ability also draw out his detonator (like Sparks revive gun) to even out the odds, between those who press E and those who quickly equip it and then press M1.


(Amerika) #25

[quote=“TheStrangerous;199285”][quote=“Dox;199257”]People use quick ability? Crap I had no idea.

I’ve never used quick ability for anything since my first day playing Dirty Bomb.

I use UHJK for movement and my ability 1 and 2 are set to 7 and 8, and I just use mouse1 to throw packs or detonate his stickies. [/quote]

Only Fletcher’s detonator is better used as quick ability, everything else is better off equipped.[/quote]

Also Kira’s laser. Everything else is better when doing manually.


(Mr-Penguin) #26

[quote=“Amerika;199833”][quote=“TheStrangerous;199285”][quote=“Dox;199257”]People use quick ability? Crap I had no idea.

I’ve never used quick ability for anything since my first day playing Dirty Bomb.

I use UHJK for movement and my ability 1 and 2 are set to 7 and 8, and I just use mouse1 to throw packs or detonate his stickies. [/quote]

Only Fletcher’s detonator is better used as quick ability, everything else is better off equipped.[/quote]

Also Kira’s laser. Everything else is better when doing manually.[/quote]

Well, I press ‘4’ to take it out manually for the initial call in and then you use the quick ability button to retarget while the laser is active so you can use your guns.

So it’s both quick and manual at the same time in Kira’s case, which is why I pick out Quick Switch loadouts for her.


(Amerika) #27

[quote=“derpypenguinz19;199940”][quote=“Amerika;199833”][quote=“TheStrangerous;199285”][quote=“Dox;199257”]People use quick ability? Crap I had no idea.

I’ve never used quick ability for anything since my first day playing Dirty Bomb.

I use UHJK for movement and my ability 1 and 2 are set to 7 and 8, and I just use mouse1 to throw packs or detonate his stickies. [/quote]

Only Fletcher’s detonator is better used as quick ability, everything else is better off equipped.[/quote]

Also Kira’s laser. Everything else is better when doing manually.[/quote]

Well, I press ‘4’ to take it out manually for the initial call in and then you use the quick ability button to retarget while the laser is active so you can use your guns.

So it’s both quick and manual at the same time in Kira’s case, which is why I pick out Quick Switch loadouts for her.[/quote]

Well, I’m talking about it being similar to Fletcher stickies. You pull out Fletcher’s stickies constantly (to run or whatever) but you use the quick ability to det them. Kira’s you want the quick ability just to reposition.


(Lord.Eblis) #28

I was hoping for that function in the last patch of today but hey, one can only dream :confused:

Please devs add this line :


(Lord.Eblis) #29

Yeah, just bumping that post to hope getting an answer from devs maybe.
It’s really annoying to have to go into the menu and change the bindings many times during rounds to put the detonator on right mouse and remove it when I take an another character. Is it so difficult to program that? Maybe devs has a reason not to do it? Please… a good soul to enlighten us. Thanks.


(JJMAJR) #30

Make sticky bombs a melee weapon. Those things have right-click be an alt fire after all.

So pressing Q would only pull those bombs out, along with the detonator. No more shooting while spamming, eh?


(Lord.Eblis) #31

Naaah you mean stickies in right hand and detonator on left one all together (or stickies in left for lefties :wink: )? That would make them too op I think.