Again not really a BUG but more of a unnecessary issue.
Currently the servers are pinged last when refreshing and filtering. This makes the refresh processes much longer and clunkier then it needs to be. By refreshing by ping > name/search > players > passwords in that order, filtering as you go. Players would be able to reliably join servers before the refresh is finished and without getting frustrated that they see all these semi full servers that are full by the time the refresh is finished.
