Some of them I like, like rhine bridge, but has a little too much advantage for axis and snipers, but still fun to play. Desert temple i like, but spawns are a little strange. It is funny when allies get gold and run to where the tank WILL be but isn’t yet, and win!!
One I hate was a poison gas to be stolen by axis to get it to a plane. One thing that defied logic was the fact a tank and barriers were all blocking the runway, but axis won if they got the gas??? Of course, getting the gas was almost impossible with only two ways to get there, with allies spawning on top of it. It had buildings with no purpose and hills that did not look normal. It would be better, if axis escorts a tanker to plane deal instead, and NO spawns directly on objectives. I think that ruins a map the most, having a spawn at the objective itself…not fun at all. None of the offical maps do that.