Player mods?


(Cletus_VanDamme) #21

@Dox m8 you gotta go James Bond on this guy, take the long road to where you wanna be.

Befriend him, get him on TS, hopefully he doesn’t have a VPN and then you’ve got something to give to SD + also something to aim at if you know what I mean.

I’m willing and able to help if needed. Fired up DB the other day and ran into this guy, we don’t have enough players / servers down under for this guy to exist.


(Jostabeere) #22

@Dox x You may not know who he is. Or what he wants. If he’s looking for a ransom, tell him you have no money, but that you have a very particular set of skills. Skills you have acquired over a long period of gaming. Skills that make you a nightmare for him. If he stops hacking now, that’ll be the end of it. You will not look for him. You will not pursue him.
But is he doesn’t, you find him. And you kill him.


(doxjq) #23

[quote=“Jostabeere;212503”]@Dox x You may not know who he is. Or what he wants. If he’s looking for a ransom, tell him you have no money, but that you have a very particular set of skills. Skills you have acquired over a long period of gaming. Skills that make you a nightmare for him. If he stops hacking now, that’ll be the end of it. You will not look for him. You will not pursue him.
But is he doesn’t, you find him. And you kill him.[/quote]


(The_N00Ba) #24

Like I said Dox…
There is stuff you guys can do…
Working together might help. :slight_smile:


(bushyg) #25

[quote=“The_N00B;212565”]Like I said Dox…
There is stuff you guys can do…
Working together might help. :)[/quote]

For how long is it our responsibility? At what point do we concede? We’ve reported multiple times and literally begged to get these guys banned over and over again, just to have them remake new accounts and keep on playing like it’s nothing. Support tickets aren’t worth anyone’s time, anyone who’s dealt with them is aware of that.

I know this main perpetrator’s account of the recent Australian hacking plague, yet he’s still playing on his main whenever he likes. There’s no way that Nexon haven’t tied the accounts to the same user, yet he remains unpunished on his main account and continues to cheat on new account after new account, while we still idly by.

I don’t know if this is the answer, but something is better than nothing. Even direct reports from an elected ‘moderator’ probably won’t be processed fast enough due to the time differences and the fact it takes less than 5 minutes to make a new steam account. The punishment needs to be more severe for repeat offenders, otherwise we’re always going to be having this issue every time a new hack is released.


(The_N00Ba) #26

From my experiences…

So long as you exist and are interacting with it it shall be, in part, your responsibility. Running from it… Trying to hide from it… ignoring it…
shall never take away this fact.
Everything is connected. Science proves this.

You may choose to concede when ever you wish to. It won’t change anything though. You will always still be in part responsible. Just don’t go too Hallow when you do.

It appears Nexon keeps banning the new accounts made by these hackers. The Support Tickets help them track these guys. If no one used the tickets or reported in game how would Nexon even know who to ban?

Due to business and legal restrictions there is only so much Nexon can do. That is the reality I see.

Even if you take out any of the Cheaters main accounts they will more than likely just create another one and probably redouble their efforts because they are mad.

Even if the punishment for repeat offenders is DEATH, it will not deter all of them. There will always at least one and often times it becomes the who has called for the more severe punishment in the first place.

So long as the game exists there will always be 1 cheater and chances are they are very skilled at doing it. The reality is there will always be a new cheater once a new hack is released

We have something right now. The process though takes times which is normal if they are trying to do it right.

The employees of Nexon are not Gods though. They are not Masters of their craft. They are human and are trying to do what they can within the restrictions provided by our societies.

if you truly want the amount of cheaters to go down focus on changing the society around you because that is the primary cause of the cheaters not Nexon.


(bushyg) #27

I’m not going to bother clicking disagree and ranting, especially on that nonsensical society suggestion, but instead I’ll just assume this is your first Nexon game.


(K1X455) #28

I said it before. Nexon bans accounts, not cheating players. It’s what they can do.

I believe it’s high time a line is drawn. The system does not work.


(Nail) #29

there’s your line, that work for you ??

nice platitudes, where’s your answer, what is your suggestion for something better ?


(K1X455) #30

You put it in the wrong place. What more can I expect?


(Nail) #31

explain how they can ban players instead of their accounts, this should be interesting


(GatoCommodore) #32

they can ban the main steam ID E-mail from ever playing dirty bomb in any newly created steam profiles.

people make many steam profiles with one main Steam ID E-mail address


(Nail) #33

lol, yah OK


(GatoCommodore) #34

is my idea good?


(DirtyDav) #35

I just assumed it already happened that way…makes sense to me. Ofc they can make another email, but it should definitely cut down on botters.


(GatoCommodore) #36

if they make another email they need to put different cell number in it, which you have to buy, which not many freeloaders willing to do.


(Nail) #37

if they make another email they need to put different cell number in it, which you have to buy, which not many freeloaders willing to do.[/quote]

you don’t need a cell phone to make an e-mail account, are you drunk ?


(DirtyDav) #38

Yeah, I think @Nail 's right on this one…


(pumpkinmeerkat) #39

Seems like Valve made VAC bans more harsh by applying them to all accounts linked to the same phone number. The new premium matchmaking service for CS:GO (Prime) requires accounts to link a phone number for access. More info here.

A phone number is not required for a new Steam account though so SD/Nexon would need to require DB players to link a phone number to their Steam account for any of this to make a difference AFAIK.


(SnakekillerX) #40

I’ve already talked about this in another thread but I’ll write it out the idea again here since its relevant.

The way things are now it wouldn’t work due to customer’s privacy privilege laws, and if that weren’t an issue ISPs aren’t going to shoot themselves in the foot by implementing this as it would lead people to seek out other ISPs. It would have to be something government mandated so that all ISPs utilize it, so there would be no getting around it.

It would basically be software created to run at the ISP level that different game companies could subscribe to. The game company would be able to deny service to people found abusing their services by implementing a block right at the ISP level using that software.

Game companies who subscribe to this service would only be able to block people from using their own services, so the risk of it being used maliciously doesn’t seem very likely.

Basically the game company would lock out the player’s access to their game’s login server. (If you can’t login, you can’t play, and you can’t cheat)

Ban entries would be entered by the game company using the offending IP address as well as the date/time of the incident. The ban happens on the ISP end however and would not apply to the IP address, but rather to the customer’s account that held the IP lease at the time of incident. (this would stop the player from accessing the server regardless of which modem or IP address they used while connected to their ISP service)

The ban entry would also have a case number associated with it so the game company could refer to that ban in the future, in case an unban is needed.

This would effectively block that customer’s access to the service no matter what IP they are given, and no matter what modem they use (since it is blocked on the account).

Ban appeals would also still be business as usual as it would still be Nexon’s job to remove the customer’s ban from that service, the ISP would have no say in the matter.

I know what you are thinking now… but what about proxy services?
Well, best case scenario would be that this would be implemented by ISPs around the globe, so proxy services would end up getting blocked on their own through time…

More realistically though, game companies might have to look into blocking proxies services, similar to how Netflix is currently enforcing it.

Hell… there could be another service out there dedicated to finding proxies and listing them for banning purposes as well.

Issues?

  1. They sign up with a new ISP. This would get them a fresh account with no bans.
    If they cheat again though, they are back in the same boat and need to sign up with a new ISP, which will eventually catch up with them. (it isn’t cheap to keep doing this)

  2. People could potentially go to a coffee shop, or other place with free wifi… cheat and then get that business’ account banned to that service. (it might not be a big deal, if the business own doesn’t normally use the service that got banned… but what if their customers do?)

  3. People hacking into other people’s wifi connections, and doing the same thing… cheating getting caught and making the owner of that internet connection pay for your misdeeds.

It could be malicious in a way… though this is already true today with IP banning.