hello…
how can i make cfg where:
WHEN I WILL PRESS C (crouch) figure will stay down when i wilderness a button…?
like on Call Of Duty or something like that 
hello…
how can i make cfg where:
WHEN I WILL PRESS C (crouch) figure will stay down when i wilderness a button…?
like on Call Of Duty or something like that 
i found this one on google for quake3, perhaps it will work too:
// RichmanRush's crouch toggle
bind F12 "vstr crouchtoggle"
set crouchtoggle "vstr crouch"
set crouch "+movedown; set crouchtoggle vstr stand; echo ^8Crouching"
set stand "-movedown; set crouchtoggle vstr crouch; echo ^8Standing"
// end crouch toggle
… but be aware, that this will slow down your moves, like u won’t be able to jump because that ‘macro’ is still working, like holidng crouch button. i say it’s not worth it.
mm maybe you could use this in combinations with binding something new to spacebar too, combine 2 buttons.
should be possible imo. then it will be just like cod (don’t have time to suggest something now, but it would be something like bind space “-movedown; +moveup; -moveup; set srouchtoggle vstr crouch”
may need some waits.
basically, all u need is rebind crouch to left control button (if u play with WASD layout). then u can strafe right, wich is pretty complicated when crouch is set to C.
[QUOTE=IndyJones;225150]i found this one on google for quake3, perhaps it will work too:
// RichmanRush's crouch toggle
bind F12 "vstr crouchtoggle"
set crouchtoggle "vstr crouch"
set crouch "+movedown; set crouchtoggle vstr stand; echo ^8Crouching"
set stand "-movedown; set crouchtoggle vstr crouch; echo ^8Standing"
// end crouch toggle
… but be aware, that this will slow down your moves, like u won’t be able to jump because that ‘macro’ is still working, like holidng crouch button. i say it’s not worth it.[/QUOTE]
is good and work