Personally I was a big fan of free planting, or being able to post multiple plants, because to me it was exciting in an offensive and defensive sense.
In order to be able to pull off a ‘trick’ plant, one still needs to be able have time to plant it and if a player has the opportunity to pull it off, that’s on the fault of the defense for giving them too much time. Of course, the same could be said for any plant in general.
Multiple plants were fun too, because it definitely added to the urgency of getting them disarmed, and those were my favorite moments of any of these games I’ve played. The line between winning and losing being so fine.
I think restricting to only 1 plant (if that is the case) is a bit extreme, personally. Doesn’t give the planting team that much of a safety net, especially since they’re typically spawning furthest away from the destructible objective.
We’ll see in 8 days!
its seems completely TF2-ed out part of gameplay :*((