Placing a moon on the sky.


(vicpas) #1

Hello, Mates.
I am trying to place a moon on the sky using the texture sky_dark.
I already place a moon inside map.
After i made a sky_box with moon texture and shader, but both way don’t work.
Anybody knows how to do this task?
Thanks in advance.


(ronboy) #2

[QUOTE=vicpas;396964]Hello, Mates.
I am trying to place a moon on the sky using the texture sky_dark.
I already place a moon inside map.
After i made a sky_box with moon texture and shader, but both way don’t work.
Anybody knows how to do this task?
Thanks in advance.[/QUOTE]

I believe the textures sky_chateau and sky_dam have moons.


(vicpas) #3

I know this, but i need to work with sky_dark texture.


(-SSF-Sage) #4

I had problems adding it via shader, so I noticed it was better for me to add sun separately. In capuzzo it is a carefully placed brush inside the small skybox, same where the sky terrain is located. Moon or sun does not matter. Sun is a tga with alpha channel. Sky shader has no reference for my actual sun, but I placed the brush in the same angle the sun light is casted from.

textures/capuzzo/sun
{
	nomipmaps
	nopicmip

	{
		map textures/capuzzo/sun.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen identity
	}
}

In ET I added it via the sky shader.


(ronboy) #5

If I recall, the map kf_box had a moon texture which was separate from the sky texture. Maybe you could use that.