pickable weapons


#1

I want mp40 on a table
And it should be able to pick up and use
I know this exists with heavy weapons in baserace
And also with just mp40 in another map, hum,hum,hum
Yeh i dont remember what it was called

However mp40 spawning on table every 3 minute or something :slight_smile:


(twt_thunder) #2

maybe something like this?
not sure… never tried
misc_spawner

When this entity gets used it will spawn an item that matches its spawnitem field
confirmed working item-names in ET:
flamethrower
mp40
sten
thompson
panzerfaust
garand - allied sniper rifle
m1 garand - allied angy rifle
mortar
K43 - axis engy rifle
k43 rifle - axis sniper rifle
med health
small health
hot meal
cold meal
fg42 paratroop rifle
mobile mg42
Using an invalid name may cause ET to crash
cant seem to get ammo into the weaps

not recommended by SD staff because they either effect network traffic negatively or only semi-work

from:http://games.chruker.dk/enemy_territory/entities.php


(stealth6) #3

There is a prefab for this by Shagileo. I’ll see if I have it on my pc when I get home.


(twt_thunder) #4

dingen…something …the new map got it. a pickup mp40


(stealth6) #5

Here you go. I can’t get it to work (keep getting SV_SetBrushModel: NULL), but I know it has worked in the past so maybe you have better luck.


// entity 0
{
"classname" "worldspawn"
"mapcoordsmins" "-1000 1000"
"mapcoordsmaxs" "1000 -1000"
// brush 0
{
( -112 120 -96 ) ( 160 120 -96 ) ( -112 -80 -96 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
( -272 128 208 ) ( -272 -72 208 ) ( -272 -72 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( 160 224 208 ) ( -112 224 208 ) ( -112 224 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( 248 -88 208 ) ( 248 112 208 ) ( 248 112 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( -120 -208 208 ) ( 152 -208 208 ) ( 152 -208 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( 160 120 -104 ) ( -112 120 -104 ) ( -112 -80 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
}
// brush 1
{
( -112 120 200 ) ( -112 -80 200 ) ( 160 120 200 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
( -272 128 208 ) ( -272 -72 208 ) ( -272 -72 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( 160 224 208 ) ( -112 224 208 ) ( -112 224 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( 248 -88 208 ) ( 248 112 208 ) ( 248 112 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( -120 -208 208 ) ( 152 -208 208 ) ( 152 -208 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( -112 -80 208 ) ( -112 120 208 ) ( 160 120 208 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
}
// brush 2
{
( 152 -200 208 ) ( -120 -200 208 ) ( 152 -200 -104 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
( -272 128 208 ) ( -272 -72 208 ) ( -272 -72 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( 248 -88 208 ) ( 248 112 208 ) ( 248 112 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( -120 -208 208 ) ( 152 -208 208 ) ( 152 -208 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( -112 -80 208 ) ( -112 120 208 ) ( 160 120 208 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( 160 120 -104 ) ( -112 120 -104 ) ( -112 -80 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
}
// brush 3
{
( -112 216 208 ) ( 160 216 208 ) ( -112 216 -104 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
( -272 128 208 ) ( -272 -72 208 ) ( -272 -72 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( 160 224 208 ) ( -112 224 208 ) ( -112 224 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( 248 -88 208 ) ( 248 112 208 ) ( 248 112 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( -112 -80 208 ) ( -112 120 208 ) ( 160 120 208 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( 160 120 -104 ) ( -112 120 -104 ) ( -112 -80 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
}
// brush 4
{
( -264 -72 208 ) ( -264 128 208 ) ( -264 -72 -104 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
( -272 128 208 ) ( -272 -72 208 ) ( -272 -72 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( 160 224 208 ) ( -112 224 208 ) ( -112 224 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( -120 -208 208 ) ( 152 -208 208 ) ( 152 -208 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( -112 -80 208 ) ( -112 120 208 ) ( 160 120 208 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( 160 120 -104 ) ( -112 120 -104 ) ( -112 -80 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
}
// brush 5
{
( 136 152 -40 ) ( 136 104 -40 ) ( 136 104 -48 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
( 168 160 -40 ) ( 136 160 -40 ) ( 136 160 -48 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
( 168 104 -40 ) ( 168 152 -40 ) ( 168 152 -48 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
( 136 104 -40 ) ( 168 104 -40 ) ( 168 104 -48 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
( 136 104 16 ) ( 136 152 16 ) ( 168 152 16 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
( 160 152 -96 ) ( 128 152 -96 ) ( 128 104 -96 ) castle_floor/floor_c10_a 0 0 0 0.500000 0.500000 0 0 0
}
// brush 6
{
( 904 216 -96 ) ( 368 216 -96 ) ( 368 -200 -96 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 320 -200 184 ) ( 856 -200 184 ) ( 856 -200 -72 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 856 -200 184 ) ( 856 216 184 ) ( 856 216 -72 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 856 216 184 ) ( 320 216 184 ) ( 320 216 -72 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 320 216 184 ) ( 320 -200 184 ) ( 320 -200 -72 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 368 216 -88 ) ( 904 216 -88 ) ( 368 -200 -88 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
}
// brush 7
{
( 320 -200 224 ) ( 320 216 224 ) ( 856 216 224 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 320 -200 184 ) ( 856 -200 184 ) ( 856 -200 -72 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 856 -200 184 ) ( 856 216 184 ) ( 856 216 -72 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 856 216 184 ) ( 320 216 184 ) ( 320 216 -72 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 320 216 184 ) ( 320 -200 184 ) ( 320 -200 -72 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 320 216 216 ) ( 320 -200 216 ) ( 856 216 216 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
}
// brush 8
{
( 904 216 -96 ) ( 368 216 -96 ) ( 368 -200 -96 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 320 -200 224 ) ( 320 216 224 ) ( 856 216 224 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 320 -200 184 ) ( 856 -200 184 ) ( 856 -200 -72 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 856 -200 184 ) ( 856 216 184 ) ( 856 216 -72 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 320 216 184 ) ( 320 -200 184 ) ( 320 -200 -72 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 856 -192 184 ) ( 320 -192 184 ) ( 856 -192 -72 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
}
// brush 9
{
( 904 216 -96 ) ( 368 216 -96 ) ( 368 -200 -96 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 320 -200 224 ) ( 320 216 224 ) ( 856 216 224 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 320 -200 184 ) ( 856 -200 184 ) ( 856 -200 -72 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 856 -200 184 ) ( 856 216 184 ) ( 856 216 -72 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 856 216 184 ) ( 320 216 184 ) ( 320 216 -72 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 848 216 184 ) ( 848 -200 184 ) ( 848 216 -72 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
}
// brush 10
{
( 904 216 -96 ) ( 368 216 -96 ) ( 368 -200 -96 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 320 -200 224 ) ( 320 216 224 ) ( 856 216 224 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 856 -200 184 ) ( 856 216 184 ) ( 856 216 -72 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 856 216 184 ) ( 320 216 184 ) ( 320 216 -72 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 320 216 184 ) ( 320 -200 184 ) ( 320 -200 -72 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 320 208 184 ) ( 856 208 184 ) ( 320 208 -72 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
}
// brush 11
{
( 904 216 -96 ) ( 368 216 -96 ) ( 368 -200 -96 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 320 -200 184 ) ( 856 -200 184 ) ( 856 -200 -72 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 856 216 184 ) ( 320 216 184 ) ( 320 216 -72 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 320 216 184 ) ( 320 -200 184 ) ( 320 -200 -72 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 328 -200 184 ) ( 328 216 184 ) ( 328 -200 -72 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
( 184 32 -56 ) ( 432 32 -56 ) ( 184 -56 -56 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
}
// brush 12
{
( 320 -200 224 ) ( 320 216 224 ) ( 856 216 224 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 320 -200 184 ) ( 856 -200 184 ) ( 856 -200 -72 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 856 216 184 ) ( 320 216 184 ) ( 320 216 -72 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 320 216 184 ) ( 320 -200 184 ) ( 320 -200 -72 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 328 -200 184 ) ( 328 216 184 ) ( 328 -200 -72 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
( 160 32 160 ) ( 160 -56 160 ) ( 408 32 160 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
}
// brush 13
{
( 320 -200 184 ) ( 856 -200 184 ) ( 856 -200 -72 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 320 216 184 ) ( 320 -200 184 ) ( 320 -200 -72 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 328 -200 184 ) ( 328 216 184 ) ( 328 -200 -72 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
( 432 32 -56 ) ( 184 32 -56 ) ( 184 -56 -56 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
( 160 -56 160 ) ( 160 32 160 ) ( 408 32 160 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
( 432 -56 224 ) ( 184 -56 224 ) ( 432 -56 -96 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
}
// brush 14
{
( 856 216 184 ) ( 320 216 184 ) ( 320 216 -72 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 320 216 184 ) ( 320 -200 184 ) ( 320 -200 -72 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 328 -200 184 ) ( 328 216 184 ) ( 328 -200 -72 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
( 432 32 -56 ) ( 184 32 -56 ) ( 184 -56 -56 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
( 160 -56 160 ) ( 160 32 160 ) ( 408 32 160 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
( 184 32 224 ) ( 432 32 224 ) ( 184 32 -96 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
}
// brush 15
{
( 240 112 208 ) ( 240 -88 208 ) ( 240 112 -104 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
( 160 224 208 ) ( -112 224 208 ) ( -112 224 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( 248 -88 208 ) ( 248 112 208 ) ( 248 112 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( -120 -208 208 ) ( 152 -208 208 ) ( 152 -208 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( 160 120 -104 ) ( -112 120 -104 ) ( -112 -80 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( 184 32 -56 ) ( 432 32 -56 ) ( 184 -56 -56 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
}
// brush 16
{
( 240 112 208 ) ( 240 -88 208 ) ( 240 112 -104 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
( 160 224 208 ) ( -112 224 208 ) ( -112 224 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( 248 -88 208 ) ( 248 112 208 ) ( 248 112 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( -120 -208 208 ) ( 152 -208 208 ) ( 152 -208 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( -112 -80 208 ) ( -112 120 208 ) ( 160 120 208 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( 160 32 160 ) ( 160 -56 160 ) ( 408 32 160 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
}
// brush 17
{
( 240 112 208 ) ( 240 -88 208 ) ( 240 112 -104 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
( 248 -88 208 ) ( 248 112 208 ) ( 248 112 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( -120 -208 208 ) ( 152 -208 208 ) ( 152 -208 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( 432 32 -56 ) ( 184 32 -56 ) ( 184 -56 -56 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( 160 -56 160 ) ( 160 32 160 ) ( 408 32 160 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( 432 -56 224 ) ( 184 -56 224 ) ( 432 -56 -96 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
}
// brush 18
{
( 240 112 208 ) ( 240 -88 208 ) ( 240 112 -104 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
( 160 224 208 ) ( -112 224 208 ) ( -112 224 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( 248 -88 208 ) ( 248 112 208 ) ( 248 112 -104 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( 432 32 -56 ) ( 184 32 -56 ) ( 184 -56 -56 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( 160 -56 160 ) ( 160 32 160 ) ( 408 32 160 ) common/caulk 0 0 0 0.500000 0.500000 0 0 0
( 184 32 224 ) ( 432 32 224 ) ( 184 32 -96 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
}
// brush 19
{
( 432 32 -56 ) ( 184 32 -56 ) ( 184 -56 -56 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 184 -56 224 ) ( 432 -56 224 ) ( 432 -56 -96 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 320 -56 224 ) ( 320 32 224 ) ( 320 32 -96 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
( 432 32 224 ) ( 184 32 224 ) ( 184 32 -96 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 248 32 224 ) ( 248 -56 224 ) ( 248 -56 -96 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
( 184 32 -48 ) ( 432 32 -48 ) ( 184 -56 -48 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
}
// brush 20
{
( 160 -56 160 ) ( 160 32 160 ) ( 408 32 160 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 184 -56 224 ) ( 432 -56 224 ) ( 432 -56 -96 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 320 -56 224 ) ( 320 32 224 ) ( 320 32 -96 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
( 432 32 224 ) ( 184 32 224 ) ( 184 32 -96 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 248 32 224 ) ( 248 -56 224 ) ( 248 -56 -96 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
( 160 32 152 ) ( 160 -56 152 ) ( 408 32 152 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
}
// brush 21
{
( 432 32 -56 ) ( 184 32 -56 ) ( 184 -56 -56 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 160 -56 160 ) ( 160 32 160 ) ( 408 32 160 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 184 -56 224 ) ( 432 -56 224 ) ( 432 -56 -96 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 320 -56 224 ) ( 320 32 224 ) ( 320 32 -96 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
( 248 32 224 ) ( 248 -56 224 ) ( 248 -56 -96 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
( 432 -48 224 ) ( 184 -48 224 ) ( 432 -48 -96 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
}
// brush 22
{
( 432 32 -56 ) ( 184 32 -56 ) ( 184 -56 -56 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 160 -56 160 ) ( 160 32 160 ) ( 408 32 160 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 320 -56 224 ) ( 320 32 224 ) ( 320 32 -96 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
( 432 32 224 ) ( 184 32 224 ) ( 184 32 -96 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( 248 32 224 ) ( 248 -56 224 ) ( 248 -56 -96 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
( 184 24 224 ) ( 432 24 224 ) ( 184 24 -96 ) castle_floor/floor_c04c 0 0 0 0.500000 0.500000 0 0 0
}
}
// entity 1
{
"classname" "info_player_deathmatch"
"origin" "-80 40 48"
}
// entity 2
{
"classname" "team_CTF_redspawn"
"origin" "544 -40 0"
}
// entity 3
{
"classname" "team_CTF_bluespawn"
"origin" "-144 152 -48"
}
// entity 4
{
"classname" "func_button"
"target" "flamer"
}
// entity 5
{
"classname" "weapon_flamethrower"
"origin" "187 -90 -29"
"target" "dest"
"count" "200"
"targetname" "flamer"
}
// entity 6
{
"targetname" "dest"
"origin" "224 -112 -88"
"classname" "info_notnull"
}
// entity 7
{
"count" "999"
"targetname" "weapon"
"spawnflags" "3"
"origin" "40 -128 -40"
"classname" "weapon_M1CarbineRifle"
}
// entity 8
{
"count" "999"
"targetname" "weapon"
"spawnflags" "3"
"origin" "40 -40 -40"
"classname" "weapon_sten"
}
// entity 9
{
"spawnflags" "3"
"targetname" "weapon"
"count" "999"
"origin" "32 88 -40"
"classname" "weapon_mp40"
}
// entity 10
{
"target" "weapon"
"classname" "trigger_multiple"
// brush 0
{
( 232 208 -72 ) ( -248 208 -72 ) ( -248 -192 -72 ) common/trigger 0 0 0 0.500000 0.500000 0 7 0
( -256 -192 184 ) ( -256 208 184 ) ( 224 208 184 ) common/trigger 0 0 0 0.500000 0.500000 0 7 0
( -248 -192 -24 ) ( 232 -192 -24 ) ( 232 -192 -56 ) common/trigger 0 0 0 0.500000 0.500000 0 7 0
( 232 -192 -24 ) ( 232 208 -24 ) ( 232 208 -56 ) common/trigger 0 0 0 0.500000 0.500000 0 7 0
( 232 208 -24 ) ( -248 208 -24 ) ( -248 208 -56 ) common/trigger 0 0 0 0.500000 0.500000 0 7 0
( -248 208 -24 ) ( -248 -192 -24 ) ( -248 -192 -56 ) common/trigger 0 0 0 0.500000 0.500000 0 7 0
}
}
// entity 11
{
"classname" "weapon_M1CarbineRifle"
"origin" "632 -128 -40"
"spawnflags" "3"
"targetname" "weapons2"
"count" "999"
}
// entity 12
{
"classname" "weapon_sten"
"origin" "632 -40 -40"
"spawnflags" "3"
"targetname" "weapons2"
"count" "999"
}
// entity 13
{
"classname" "weapon_mp40"
"origin" "624 88 -40"
"count" "999"
"targetname" "weapons2"
"spawnflags" "3"
}
// entity 14
{
"target" "weapons2"
"wait" "5"
"targetname" "delayer"
"origin" "536 8 160"
"classname" "target_delay"
}
// entity 15
{
"target" "delayer"
"classname" "trigger_multiple"
// brush 0
{
( 280 184 0 ) ( 280 -216 0 ) ( 280 -216 -32 ) common/trigger 48 -16 0 0.500000 0.500000 0 7 0
( 760 24 8 ) ( 280 24 8 ) ( 280 24 -24 ) common/trigger -32 -16 0 0.500000 0.500000 0 7 0
( 288 -216 8 ) ( 288 184 8 ) ( 288 184 -24 ) common/trigger 48 -16 0 0.500000 0.500000 0 7 0
( 280 -48 0 ) ( 760 -48 0 ) ( 760 -48 -32 ) common/trigger -32 -16 0 0.500000 0.500000 0 7 0
( 272 -216 136 ) ( 272 184 136 ) ( 752 184 136 ) common/trigger -32 -48 0 0.500000 0.500000 0 7 0
( 760 184 -48 ) ( 280 184 -48 ) ( 280 -216 -48 ) common/trigger -32 -48 0 0.500000 0.500000 0 7 0
}
}

Copy the code into a txt file and save file type .map


(KeMoN) #6

Thanks for the prefab stealth6.
ERROR: SV_SetBrushModel NULL is caused by an entity without a brush. Judging from the text you posted above, I’d go with entity 4: func_button.
It doesn’t seem to have a brush attached, yet I think button entities need one.
Try removing it from the map (or add a brush to it and regroup).


(Mateos) #7

oveove, which Radiant version do you use?

Updated entity file contains the various weapons which can be picked. But the file depends on the Radiant version (1.4/1.6 or 1.5).


#8

1.3.8

Nothing works for me :frowning:

I was away at a “visit” and my “friend” had a computer, (no ****?)
However i had 1.6.4 at a usb memory, and it fu…ing worked!
But still NOT AT MY COMPUTER:(


(Mateos) #9

Well, this could be investigated, even if it isn’t the topic of the thread it is important :slight_smile:

What do you mean by it doesn’t work on your PC but it is fine on others? OS?


#10

I dont know

But it says gtkradiant is not a real 32bit program
Otherwise it says something like:
missed <something>.dll

However radiant 1.3.8 works fine on my old computer
But it cant write to program files at the new :frowning:
Not even save,
Gtkradiant is like windows vista, it doesnt work,
and if it works it dont work fully

I dont know why radiant use dlls
they are old, microsoft wants to remove them
All mappers isnt people that got 700% time to look after missed dlls
I think radiants team have to rethink their concept
Radiant should be easy to install, just like photoshop or minecraft…


(twt_thunder) #11

Even if you’re on xp gtk 1.4 atleast should work great


#12

Okey okey

I tried to install 1.5

But the install wasnt full
It f… Told me my project file was old

Wtf if radiant want, they can include that kinda stuff

Still; i dont got any time to search for things like that :mad:


#13

Can have a “look” at 1.4
I think i tried to install it at my windows 7 computer
Can try it at XP


(twt_thunder) #14

your windows 7 needs the 1.6 to work as it should and be able to save map


#15

Yeh sure it must be 1.6

But it got missed dlls…


#16

But you know i can use 1.3.8
At windows 7
And every computer all over the world

Hint, USB (the country after USA)(just joked)

You can install et on a usb memory…
And 1.3.8 can write to it
It may slow down compile…
But it works!

However I only got 1.3.8
So theres no diffrence


(Mateos) #17

If you have missing DLLs, you need to install the following package:
http://www.microsoft.com/fr-fr/download/details.aspx?id=30679

The x86 is required for GtkRadiant 1.6.x to work, you may install the x64, some x64 apps may require it.


#18

Yeh and watt?

I got programfiles_x86
I got programfiles

Isnt that enough
.
But still why do not the team behind radiant make a complete install file?
?
?
?


#19

Do you mean i must place radiant in programfiles_x86?


(Mateos) #20

Because this is Microsoft package, not Radiant.

Have you installed it?

You can place Radiant where you want, but it is recommended to not place it in special OS folders, such as Program Files.