After playing a decent amount of time with phantom a big problem i noticed is when u melee someone and they just start to run or back up. If u try to switch to primary u will most likely get killed by the person y tried to kill or someone else will come along
I also noticed that his heavy swing is a bit useless atm. I get ocasional kills on sparks and auras with heavy stab + 15% melee increase but other than that it is slow and misses the mark a lot of times.
I think his heavy stab should lunge him forward. This would help on runners and give it a bit more use. His melee would also become a bit more uniqe.
Also his normal slash could do a bit of a splash damage if two enemy mercs are very close to each other. The farther that merc is from original slash the less damage he takes.
Possible ideas to help the melee side of phantom.
Ps- i use 15% melee increase on katana phantom and i feel like it dosnt really help much… anyone else feel like that?