[Phantom] Katana as an ability


(watsyurdeal) #21

Turning a Katana into an ability won’t fix that, the only solution is to introduce new cards, and have the older ones be discontinued or harder to find.

I’m pretty sure they’ve made it clear that’s going to happen at some point.

Plus, it’s not even technically going to work since the devs said they can not remove cards. So what do you do with cards that have the Katana already? Double Katana? What sense does that make?

Just give him something that fits a support or utility role, so he can actually has a use besides killing people. Ultimately that’s his biggest flaw, is that he can kill people yes, but I’d be better off running Fragger or Nader if that’s my goal. Vasilli would be way better since I can comfortably sit back while I pop heads.


(gg2ez) #22

[quote=“Watsyurdeal;81805”]Turning a Katana into an ability won’t fix that, the only solution is to introduce new cards, and have the older ones be discontinued or harder to find.

I’m pretty sure they’ve made it clear that’s going to happen at some point.

Plus, it’s not even technically going to work since the devs said they can not remove cards. So what do you do with cards that have the Katana already? Double Katana? What sense does that make?

Just give him something that fits a support or utility role, so he can actually has a use besides killing people. Ultimately that’s his biggest flaw, is that he can kill people yes, but I’d be better off running Fragger or Nader if that’s my goal. Vasilli would be way better since I can comfortably sit back while I pop heads.[/quote]

I don’t even know anymore. I haven’t even played Phantom in a month just because I’ve got Nader now. Such a good room killer.

Phantom had so much potential but he’s been nerfed too far to want to use anymore.

I just want better invis, better Katana, and better recon. Ffs.


(watsyurdeal) #23

As far as invis goes, two solutions.

  1. More movement based, completely invisible when standing still, 10% when walking, and 30% when running.

  2. Full invis all the time, but you have to deloak to attack, plant, revive, etc

The Katana honestly would be fine with more range and that stupid turn speed shit removed. I know people COULD Beyblade then, but let’s be honest, nobody would do it except for the trolling, and with the smaller hit window it’d be useless now.

And for recon, I already stated my ideas for that above.