[quote=“GhosteyGhost;c-226233”][quote=“GatoCommodore;c-226171”][quote=“GhosteyGhost;c-226152”][quote=“TheStrangerous;c-226144”][quote=“GhosteyGhost;c-226142”]I agee with the idea of additional ability. I wasn’t really thinking of an wall run though. I was thinking of leap and stab. It would be pretty cool to see a mercenary preforming a long jump and then stabbing (unique). Maybe the ability would do more damage / you could preform it in stealth. I think it would be a great gap closer.
[/quote]
A Left 4 Dead Hunter? That would be amusing in DB. Save it for a good server mod “The Hidden”.
Veterans report that he had a similar ability, back in the alpha, when DB was slow paced, he only had a handgun and a katana. Even then he was considered OP.[/quote]
I never played left 4 dead though (I made the idea up). I didn’t play alpha either.
There are so many possibilities for phantom. Even if they don’t give an additional ability, they should atleast change the cd you get when entering stealth or remove EMP and give us ability to enter stealth more frequently. [/quote]
im still curious why SD didnt make it like red eye ability where you can activate it on cooldown[/quote]
It was like that, but they didn’t give him any cd for entering stealth. That was too strong.[/quote]
i actually agree to remove cooldown altogether from his ability, let it do perma-invisible and then slowly nerfing it to the point it becomes balanced. This shoud happen because were in beta-test