@MissMurder What would you guys and the people of this forum think of making it so the cloak did not absorb damage but had an area around it that stopped bullets (which would drain cloak like it does now)? Is that even possible?
I heard on the dev stream that the reason that the cloak had damage absorption is that it was meant to be used to shield allies selflessly. So give it that purpose. Phantom himself will be able to be killed while cloaked but his cloak will protect those who are nearby him.