[quote=“Sir_Slam;100308”][quote=“Watsyurdeal;99179”]
So then, we are all in agreement then? That Phantom’s problem is his ability really doesn’t help much in the stealth department, and he doesn’t need the armor cause he’s not a tank, and with all that considered, he’s no different than any other SMG and 110 hp merc, except the others have abilities that are actually very good. While Phantom is just not up to snuff.[/quote]
Essentially. I would argue without the armor, hes COMPLETELY boned right now. I agree that its just weird and convoluted, but he likely wouldn’t be able to do anything at all without it.
Phantom’s issues stem from the amount of time and effort it takes for him to be effective, and his lack of utility even compared to other assault mercs.
To be honest I’m not convinced I even want a stealth character in a game like this. In TF2, there were a thousand ways to get wrecked instantly. It was par for the course, and in some ways part of the fun. It was batsht fckin stupid, and enjoyable because of that.
In DB though, getting jumped by an invisible man would just feel… lame. The devs know that, so they made his armor buzz like my granny’s toys to give the defender a reflex time. Which, in turn, makes phantom useless as a stealth character. I just don’t think it’ll work in a game centered around the skill sets that dirtybomb is, because the entire notion is set up to avoid them.
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If Phantom has to delcoak to attack you like the Spy does, and has no instant kill, then what’s the problem?
He’d just become the best flanker in the game, which would give him something nobody else has. And it would be balanced since you can catch him while he is decloaking and take him out.